
lum
W-L-T | Winrate | Round W-L-T | Round Winrate |
3-4-0 | 42.86% | 3-8-0 | 27.27% |
Totals
Logs | 4 |
Wins-Losses-Ties | 2-2-0 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 2-4-0 |
Round winrate | 33.33% |
Kills | 56 |
Deaths | 65 |
Assists | 14 |
Time played | 1:19:21 |
Damage | 17,124 |
Damage taken | 17,668 |
Heals received | 3,878 |
Airshots | 0 |
Medkit score | 24 |
Healing from medkits | 579 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 37 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 3 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 21.2 |
Deaths per 30 minutes | 24.6 |
Assists per 30 minutes | 5.3 |
Damage per minute | 216 |
Damage taken per minute | 223 |
Heals received per minute | 49 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 9.1 |
Healing from medkits per minute | 7.3 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 14.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.1 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 6 | 13 | 9 | 2.3 | 4.9 | 3.4 |
Soldiers | 4 | 8 | 8 | 1.5 | 3.0 | 3.0 |
Pyros | 6 | 6 | 6 | 2.3 | 2.3 | 2.3 |
Demos | 2 | 18 | 3 | 0.8 | 6.8 | 1.1 |
Heavies | 11 | 2 | 16 | 4.2 | 0.8 | 6.0 |
Engineers | 5 | 9 | 7 | 1.9 | 3.4 | 2.6 |
Medics | 11 | 0 | 11 | 4.2 | 0.0 | 4.2 |
Snipers | 36 | 28 | 40 | 13.6 | 10.6 | 15.1 |
Spies | 16 | 27 | 22 | 6.0 | 10.2 | 8.3 |