Ham man
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 105-84-24 | 54.93% | 487-423-105 | 53.15% |
Totals
| Logs | 213 |
| Wins-Losses-Ties | 105-84-24 |
| Winrate | 54.93% |
| Rounds Won-Lost-Tied | 487-423-105 |
| Round winrate | 53.15% |
| Kills | 2,820 |
| Deaths | 3,443 |
| Assists | 1,343 |
| Time played | 81:51:10 |
| Damage | 1,036,423 |
| Damage taken | 1,113,293 |
| Heals received | 639,588 |
| Airshots | 25 |
| Medkit score | 7,819 |
| Healing from medkits | 276,203 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 623,031 |
| Capture points captured | 711 |
| Intelligences captured | 0 |
| Übers | 262 |
| Drops | 31 |
| Advantages lost | 23 |
| Deaths after über | 75 |
| Deaths before über | 13 |
Averages
| Kills per 30 minutes | 17.2 |
| Deaths per 30 minutes | 21.0 |
| Assists per 30 minutes | 8.2 |
| Damage per minute | 211 |
| Damage taken per minute | 227 |
| Heals received per minute | 130 |
| Airshots per 30 minutes | 0.2 |
| Medkit score per 30 minutes | 47.8 |
| Healing from medkits per minute | 56.2 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.3 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 127 |
| Übers per 30 minutes | 1.6 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.5 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 798 | 1,385 | 1,171 | 4.9 | 8.5 | 7.2 |
| Soldiers | 1,102 | 1,300 | 1,644 | 6.7 | 7.9 | 10.0 |
| Pyros | 5 | 11 | 15 | 0.0 | 0.1 | 0.1 |
| Demos | 425 | 569 | 647 | 2.6 | 3.5 | 4.0 |
| Heavies | 31 | 31 | 49 | 0.2 | 0.2 | 0.3 |
| Engineers | 18 | 11 | 28 | 0.1 | 0.1 | 0.2 |
| Medics | 419 | 64 | 572 | 2.6 | 0.4 | 3.5 |
| Snipers | 12 | 40 | 22 | 0.1 | 0.2 | 0.1 |
| Spies | 10 | 10 | 15 | 0.1 | 0.1 | 0.1 |