cOHR
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 27-74-2 | 27.18% | 130-311-1 | 29.52% |
Totals
| Logs | 100 |
| Wins-Losses-Ties | 27-71-2 |
| Winrate | 28.00% |
| Rounds Won-Lost-Tied | 127-292-1 |
| Round winrate | 30.36% |
| Kills | 1,435 |
| Deaths | 1,427 |
| Assists | 523 |
| Time played | 34:34:28 |
| Damage | 529,926 |
| Damage taken | 450,887 |
| Heals received | 305,351 |
| Airshots | 198 |
| Medkit score | 1,787 |
| Healing from medkits | 63,334 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 74,854 |
| Capture points captured | 181 |
| Intelligences captured | 0 |
| Übers | 41 |
| Drops | 2 |
| Advantages lost | 8 |
| Deaths after über | 11 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 20.8 |
| Deaths per 30 minutes | 20.6 |
| Assists per 30 minutes | 7.6 |
| Damage per minute | 255 |
| Damage taken per minute | 217 |
| Heals received per minute | 147 |
| Airshots per 30 minutes | 2.9 |
| Medkit score per 30 minutes | 25.8 |
| Healing from medkits per minute | 30.5 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.6 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 36 |
| Übers per 30 minutes | 0.6 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.2 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 473 | 601 | 657 | 6.8 | 8.7 | 9.5 |
| Soldiers | 581 | 579 | 786 | 8.4 | 8.4 | 11.4 |
| Pyros | 6 | 5 | 8 | 0.1 | 0.1 | 0.1 |
| Demos | 208 | 278 | 282 | 3.0 | 4.0 | 4.1 |
| Heavies | 14 | 6 | 26 | 0.2 | 0.1 | 0.4 |
| Engineers | 3 | 6 | 9 | 0.0 | 0.1 | 0.1 |
| Medics | 218 | 20 | 261 | 3.2 | 0.3 | 3.8 |
| Snipers | 11 | 14 | 18 | 0.2 | 0.2 | 0.3 |
| Spies | 6 | 4 | 11 | 0.1 | 0.1 | 0.2 |