desynthed
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 7-18-0 | 28.00% | 17-34-0 | 33.33% |
Totals
| Logs | 15 |
| Wins-Losses-Ties | 5-10-0 |
| Winrate | 33.33% |
| Rounds Won-Lost-Tied | 11-19-0 |
| Round winrate | 36.67% |
| Kills | 228 |
| Deaths | 206 |
| Assists | 93 |
| Time played | 4:51:13 |
| Damage | 67,379 |
| Damage taken | 67,043 |
| Heals received | 27,411 |
| Airshots | 2 |
| Medkit score | 227 |
| Healing from medkits | 6,193 |
| Backstabs | 3 |
| Headshots | 0 |
| Headshot kills | 22 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 35 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 23.5 |
| Deaths per 30 minutes | 21.2 |
| Assists per 30 minutes | 9.6 |
| Damage per minute | 231 |
| Damage taken per minute | 230 |
| Heals received per minute | 94 |
| Airshots per 30 minutes | 0.2 |
| Medkit score per 30 minutes | 23.4 |
| Healing from medkits per minute | 21.3 |
| Backstabs per 30 minutes | 0.3 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 2.3 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.6 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 61 | 62 | 95 | 6.3 | 6.4 | 9.8 |
| Soldiers | 48 | 39 | 65 | 4.9 | 4.0 | 6.7 |
| Pyros | 38 | 37 | 67 | 3.9 | 3.8 | 6.9 |
| Demos | 43 | 52 | 60 | 4.4 | 5.4 | 6.2 |
| Heavies | 36 | 41 | 59 | 3.7 | 4.2 | 6.1 |
| Engineers | 22 | 32 | 29 | 2.3 | 3.3 | 3.0 |
| Medics | 24 | 0 | 25 | 2.5 | 0.0 | 2.6 |
| Snipers | 29 | 56 | 43 | 3.0 | 5.8 | 4.4 |
| Spies | 83 | 30 | 101 | 8.6 | 3.1 | 10.4 |