desynthed
| W-L-T | Winrate | Round W-L-T | Round Winrate | 
| 7-18-0 | 28.00% | 17-34-0 | 33.33% | 
Totals
| Logs | 15 | 
| Wins-Losses-Ties | 5-10-0 | 
| Winrate | 33.33% | 
| Rounds Won-Lost-Tied | 11-19-0 | 
| Round winrate | 36.67% | 
| Kills | 228 | 
| Deaths | 206 | 
| Assists | 93 | 
| Time played | 4:51:13 | 
| Damage | 67,379 | 
| Damage taken | 67,043 | 
| Heals received | 27,411 | 
| Airshots | 2 | 
| Medkit score | 227 | 
| Healing from medkits | 6,193 | 
| Backstabs | 3 | 
| Headshots | 0 | 
| Headshot kills | 22 | 
| Sentry score | 0 | 
| Healing | 0 | 
| Capture points captured | 35 | 
| Intelligences captured | 0 | 
| Übers | 0 | 
| Drops | 0 | 
| Advantages lost | 0 | 
| Deaths after über | 0 | 
| Deaths before über | 0 | 
Averages
| Kills per 30 minutes | 23.5 | 
| Deaths per 30 minutes | 21.2 | 
| Assists per 30 minutes | 9.6 | 
| Damage per minute | 231 | 
| Damage taken per minute | 230 | 
| Heals received per minute | 94 | 
| Airshots per 30 minutes | 0.2 | 
| Medkit score per 30 minutes | 23.4 | 
| Healing from medkits per minute | 21.3 | 
| Backstabs per 30 minutes | 0.3 | 
| Headshots per 30 minutes | 0.0 | 
| Headshot kills per 30 minutes | 2.3 | 
| Sentry score per 30 minutes | 0.0 | 
| Capture points captured per 30 minutes | 3.6 | 
| Intelligences captured per 30 minutes | 0.0 | 
| Healing per minute | 0 | 
| Übers per 30 minutes | 0.0 | 
| Drops per 30 minutes | 0.0 | 
| Advantages lost per 30 minutes | 0.0 | 
| Deaths after über per 30 minutes | 0.0 | 
| Deaths before über per 30 minutes | 0.0 | 
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 | 
|---|---|---|---|---|---|---|
| Scouts | 61 | 62 | 95 | 6.3 | 6.4 | 9.8 | 
| Soldiers | 48 | 39 | 65 | 4.9 | 4.0 | 6.7 | 
| Pyros | 38 | 37 | 67 | 3.9 | 3.8 | 6.9 | 
| Demos | 43 | 52 | 60 | 4.4 | 5.4 | 6.2 | 
| Heavies | 36 | 41 | 59 | 3.7 | 4.2 | 6.1 | 
| Engineers | 22 | 32 | 29 | 2.3 | 3.3 | 3.0 | 
| Medics | 24 | 0 | 25 | 2.5 | 0.0 | 2.6 | 
| Snipers | 29 | 56 | 43 | 3.0 | 5.8 | 4.4 | 
| Spies | 83 | 30 | 101 | 8.6 | 3.1 | 10.4 |