Bulbasaur #EatTf2
W-L-T | Winrate | Round W-L-T | Round Winrate |
13-12-2 | 51.85% | 38-34-1 | 52.74% |
Totals
Logs | 26 |
Wins-Losses-Ties | 12-12-2 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 34-33-1 |
Round winrate | 50.74% |
Kills | 109 |
Deaths | 227 |
Assists | 319 |
Time played | 5:39:27 |
Damage | 33,542 |
Damage taken | 75,419 |
Heals received | 15,740 |
Airshots | 4 |
Medkit score | 218 |
Healing from medkits | 6,347 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 210,017 |
Capture points captured | 128 |
Intelligences captured | 0 |
Übers | 101 |
Drops | 8 |
Advantages lost | 4 |
Deaths after über | 19 |
Deaths before über | 5 |
Averages
Kills per 30 minutes | 9.6 |
Deaths per 30 minutes | 20.1 |
Assists per 30 minutes | 28.2 |
Damage per minute | 99 |
Damage taken per minute | 222 |
Heals received per minute | 46 |
Airshots per 30 minutes | 0.4 |
Medkit score per 30 minutes | 19.3 |
Healing from medkits per minute | 18.7 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 11.3 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 619 |
Übers per 30 minutes | 8.9 |
Drops per 30 minutes | 0.7 |
Advantages lost per 30 minutes | 0.4 |
Deaths after über per 30 minutes | 1.7 |
Deaths before über per 30 minutes | 0.4 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 34 | 94 | 148 | 3.0 | 8.3 | 13.1 |
Soldiers | 46 | 120 | 172 | 4.1 | 10.6 | 15.2 |
Pyros | 0 | 0 | 1 | 0.0 | 0.0 | 0.1 |
Demos | 12 | 13 | 19 | 1.1 | 1.1 | 1.7 |
Heavies | 0 | 0 | 1 | 0.0 | 0.0 | 0.1 |
Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Medics | 17 | 6 | 97 | 1.5 | 0.5 | 8.6 |
Snipers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |