Lexxy
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 83-131-14 | 39.47% | 429-574-8 | 42.83% |
Totals
| Logs | 180 |
| Wins-Losses-Ties | 66-103-11 |
| Winrate | 39.72% |
| Rounds Won-Lost-Tied | 348-467-8 |
| Round winrate | 42.77% |
| Kills | 2,421 |
| Deaths | 3,441 |
| Assists | 1,026 |
| Time played | 70:07:43 |
| Damage | 1,063,908 |
| Damage taken | 1,087,238 |
| Heals received | 536,795 |
| Airshots | 360 |
| Medkit score | 3,962 |
| Healing from medkits | 144,907 |
| Backstabs | 4 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 34,521 |
| Capture points captured | 404 |
| Intelligences captured | 0 |
| Übers | 17 |
| Drops | 2 |
| Advantages lost | 1 |
| Deaths after über | 5 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 17.3 |
| Deaths per 30 minutes | 24.5 |
| Assists per 30 minutes | 7.3 |
| Damage per minute | 253 |
| Damage taken per minute | 258 |
| Heals received per minute | 128 |
| Airshots per 30 minutes | 2.6 |
| Medkit score per 30 minutes | 28.2 |
| Healing from medkits per minute | 34.4 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.9 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 8 |
| Übers per 30 minutes | 0.1 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 680 | 1,180 | 1,020 | 4.8 | 8.4 | 7.3 |
| Soldiers | 968 | 1,306 | 1,360 | 6.9 | 9.3 | 9.7 |
| Pyros | 125 | 160 | 189 | 0.9 | 1.1 | 1.3 |
| Demos | 424 | 895 | 619 | 3.0 | 6.4 | 4.4 |
| Heavies | 95 | 224 | 189 | 0.7 | 1.6 | 1.3 |
| Engineers | 91 | 116 | 123 | 0.6 | 0.8 | 0.9 |
| Medics | 379 | 61 | 485 | 2.7 | 0.4 | 3.5 |
| Snipers | 169 | 218 | 201 | 1.2 | 1.6 | 1.4 |
| Spies | 136 | 158 | 177 | 1.0 | 1.1 | 1.3 |