
DRAYMOND.
W-L-T | Winrate | Round W-L-T | Round Winrate |
2013-3411-107 | 37.36% | 7096-10277-118 | 40.91% |
Totals
Logs | 4988 |
Wins-Losses-Ties | 1820-3092-76 |
Winrate | 37.25% |
Rounds Won-Lost-Tied | 6169-8981-110 |
Round winrate | 40.79% |
Kills | 53,287 |
Deaths | 106,210 |
Assists | 25,837 |
Time played | 1664:29:57 |
Damage | 21,222,626 |
Damage taken | 37,475,380 |
Heals received | 11,759,975 |
Airshots | 187 |
Medkit score | 62,904 |
Healing from medkits | 1,873,494 |
Backstabs | 12,842 |
Headshots | 0 |
Headshot kills | 38 |
Sentry score | 0 |
Healing | 5,810,628 |
Capture points captured | 8,220 |
Intelligences captured | 4 |
Übers | 1,889 |
Drops | 304 |
Advantages lost | 191 |
Deaths after über | 604 |
Deaths before über | 121 |
Averages
Kills per 30 minutes | 16.0 |
Deaths per 30 minutes | 31.9 |
Assists per 30 minutes | 7.8 |
Damage per minute | 213 |
Damage taken per minute | 375 |
Heals received per minute | 118 |
Airshots per 30 minutes | 0.1 |
Medkit score per 30 minutes | 18.9 |
Healing from medkits per minute | 18.8 |
Backstabs per 30 minutes | 3.9 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.5 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 58 |
Übers per 30 minutes | 0.6 |
Drops per 30 minutes | 0.1 |
Advantages lost per 30 minutes | 0.1 |
Deaths after über per 30 minutes | 0.2 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 5,592 | 17,398 | 9,093 | 1.7 | 5.2 | 2.7 |
Soldiers | 8,227 | 15,079 | 12,614 | 2.5 | 4.5 | 3.8 |
Pyros | 6,379 | 13,090 | 9,933 | 1.9 | 3.9 | 3.0 |
Demos | 6,391 | 15,903 | 10,060 | 1.9 | 4.8 | 3.0 |
Heavies | 9,213 | 19,354 | 13,610 | 2.8 | 5.8 | 4.1 |
Engineers | 4,871 | 12,324 | 7,080 | 1.5 | 3.7 | 2.1 |
Medics | 4,598 | 1,378 | 6,860 | 1.4 | 0.4 | 2.1 |
Snipers | 8,890 | 14,285 | 10,656 | 2.7 | 4.3 | 3.2 |
Spies | 6,297 | 11,438 | 9,779 | 1.9 | 3.4 | 2.9 |