 
			A gas
| W-L-T | Winrate | Round W-L-T | Round Winrate | 
| 1-11-0 | 8.33% | 6-37-2 | 15.56% | 
Totals
| Logs | 7 | 
| Wins-Losses-Ties | 1-6-0 | 
| Winrate | 14.29% | 
| Rounds Won-Lost-Tied | 5-21-2 | 
| Round winrate | 21.43% | 
| Kills | 218 | 
| Deaths | 193 | 
| Assists | 60 | 
| Time played | 2:52:35 | 
| Damage | 48,055 | 
| Damage taken | 41,083 | 
| Heals received | 16,285 | 
| Airshots | 9 | 
| Medkit score | 143 | 
| Healing from medkits | 3,966 | 
| Backstabs | 0 | 
| Headshots | 0 | 
| Headshot kills | 11 | 
| Sentry score | 0 | 
| Healing | 13,389 | 
| Capture points captured | 17 | 
| Intelligences captured | 4 | 
| Übers | 5 | 
| Drops | 0 | 
| Advantages lost | 2 | 
| Deaths after über | 1 | 
| Deaths before über | 1 | 
Averages
| Kills per 30 minutes | 37.9 | 
| Deaths per 30 minutes | 33.5 | 
| Assists per 30 minutes | 10.4 | 
| Damage per minute | 278 | 
| Damage taken per minute | 238 | 
| Heals received per minute | 94 | 
| Airshots per 30 minutes | 1.6 | 
| Medkit score per 30 minutes | 24.9 | 
| Healing from medkits per minute | 23.0 | 
| Backstabs per 30 minutes | 0.0 | 
| Headshots per 30 minutes | 0.0 | 
| Headshot kills per 30 minutes | 1.9 | 
| Sentry score per 30 minutes | 0.0 | 
| Capture points captured per 30 minutes | 3.0 | 
| Intelligences captured per 30 minutes | 0.7 | 
| Healing per minute | 78 | 
| Übers per 30 minutes | 0.9 | 
| Drops per 30 minutes | 0.0 | 
| Advantages lost per 30 minutes | 0.3 | 
| Deaths after über per 30 minutes | 0.2 | 
| Deaths before über per 30 minutes | 0.2 | 
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 | 
|---|---|---|---|---|---|---|
| Scouts | 92 | 60 | 103 | 16.0 | 10.4 | 17.9 | 
| Soldiers | 216 | 243 | 287 | 37.5 | 42.2 | 49.9 | 
| Pyros | 2 | 0 | 2 | 0.3 | 0.0 | 0.3 | 
| Demos | 44 | 28 | 59 | 7.6 | 4.9 | 10.3 | 
| Heavies | 1 | 1 | 1 | 0.2 | 0.2 | 0.2 | 
| Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 | 
| Medics | 35 | 4 | 39 | 6.1 | 0.7 | 6.8 | 
| Snipers | 13 | 13 | 13 | 2.3 | 2.3 | 2.3 | 
| Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 | 
 
		 
			 
			 
			 
			