MaD_DeAtH
W-L-T | Winrate | Round W-L-T | Round Winrate |
6-10-1 | 38.24% | 30-29-1 | 50.83% |
Totals
Logs | 14 |
Wins-Losses-Ties | 3-10-1 |
Winrate | 25.00% |
Rounds Won-Lost-Tied | 15-26-1 |
Round winrate | 36.90% |
Kills | 154 |
Deaths | 243 |
Assists | 40 |
Time played | 4:06:23 |
Damage | 51,688 |
Damage taken | 60,470 |
Heals received | 11,134 |
Airshots | 0 |
Medkit score | 66 |
Healing from medkits | 1,813 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 79 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 35 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 18.8 |
Deaths per 30 minutes | 29.6 |
Assists per 30 minutes | 4.9 |
Damage per minute | 210 |
Damage taken per minute | 245 |
Heals received per minute | 45 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 8.0 |
Healing from medkits per minute | 7.4 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 9.6 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.3 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 25 | 51 | 37 | 3.0 | 6.2 | 4.5 |
Soldiers | 30 | 48 | 35 | 3.7 | 5.8 | 4.3 |
Pyros | 21 | 16 | 30 | 2.6 | 1.9 | 3.7 |
Demos | 15 | 38 | 18 | 1.8 | 4.6 | 2.2 |
Heavies | 18 | 14 | 21 | 2.2 | 1.7 | 2.6 |
Engineers | 18 | 8 | 19 | 2.2 | 1.0 | 2.3 |
Medics | 9 | 1 | 10 | 1.1 | 0.1 | 1.2 |
Snipers | 40 | 97 | 45 | 4.9 | 11.8 | 5.5 |
Spies | 21 | 39 | 35 | 2.6 | 4.7 | 4.3 |