Malfunction
W-L-T | Winrate | Round W-L-T | Round Winrate |
16-21-1 | 43.42% | 51-59-0 | 46.36% |
Totals
Logs | 38 |
Wins-Losses-Ties | 16-21-1 |
Winrate | 43.42% |
Rounds Won-Lost-Tied | 51-59-0 |
Round winrate | 46.36% |
Kills | 417 |
Deaths | 689 |
Assists | 253 |
Time played | 14:14:52 |
Damage | 156,458 |
Damage taken | 267,313 |
Heals received | 125,809 |
Airshots | 1 |
Medkit score | 666 |
Healing from medkits | 19,402 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 46 |
Sentry score | 0 |
Healing | 38,697 |
Capture points captured | 156 |
Intelligences captured | 0 |
Übers | 12 |
Drops | 5 |
Advantages lost | 0 |
Deaths after über | 7 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 14.6 |
Deaths per 30 minutes | 24.2 |
Assists per 30 minutes | 8.9 |
Damage per minute | 183 |
Damage taken per minute | 313 |
Heals received per minute | 147 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 23.4 |
Healing from medkits per minute | 22.7 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 1.6 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 5.5 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 45 |
Übers per 30 minutes | 0.4 |
Drops per 30 minutes | 0.2 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.2 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 85 | 103 | 136 | 3.0 | 3.6 | 4.8 |
Soldiers | 79 | 115 | 119 | 2.8 | 4.0 | 4.2 |
Pyros | 50 | 51 | 76 | 1.8 | 1.8 | 2.7 |
Demos | 57 | 118 | 101 | 2.0 | 4.1 | 3.5 |
Heavies | 21 | 69 | 46 | 0.7 | 2.4 | 1.6 |
Engineers | 28 | 36 | 35 | 1.0 | 1.3 | 1.2 |
Medics | 19 | 4 | 35 | 0.7 | 0.1 | 1.2 |
Snipers | 22 | 89 | 36 | 0.8 | 3.1 | 1.3 |
Spies | 56 | 101 | 86 | 2.0 | 3.5 | 3.0 |