\ghost
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-2-0 | 50.00% | 3-6-0 | 33.33% |
Totals
Logs | 4 |
Wins-Losses-Ties | 2-2-0 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 3-6-0 |
Round winrate | 33.33% |
Kills | 58 |
Deaths | 48 |
Assists | 12 |
Time played | 54:31 |
Damage | 19,232 |
Damage taken | 13,638 |
Heals received | 6,700 |
Airshots | 2 |
Medkit score | 31 |
Healing from medkits | 1,166 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 2 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 31.9 |
Deaths per 30 minutes | 26.4 |
Assists per 30 minutes | 6.6 |
Damage per minute | 353 |
Damage taken per minute | 250 |
Heals received per minute | 123 |
Airshots per 30 minutes | 1.1 |
Medkit score per 30 minutes | 17.1 |
Healing from medkits per minute | 21.4 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.1 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 9 | 7 | 10 | 5.0 | 3.9 | 5.5 |
Soldiers | 10 | 7 | 13 | 5.5 | 3.9 | 7.2 |
Pyros | 8 | 5 | 12 | 4.4 | 2.8 | 6.6 |
Demos | 5 | 9 | 6 | 2.8 | 5.0 | 3.3 |
Heavies | 5 | 6 | 6 | 2.8 | 3.3 | 3.3 |
Engineers | 2 | 2 | 2 | 1.1 | 1.1 | 1.1 |
Medics | 6 | 0 | 7 | 3.3 | 0.0 | 3.9 |
Snipers | 2 | 2 | 3 | 1.1 | 1.1 | 1.7 |
Spies | 11 | 4 | 11 | 6.1 | 2.2 | 6.1 |