type 3 societal being

W-L-T Winrate Round W-L-T Round Winrate
55-46-4 54.29% 280-267-18 51.15%

Totals

Logs 73
Wins-Losses-Ties 36-33-4
Winrate 52.05%
Rounds Won-Lost-Tied 191-191-14
Round winrate 50.00%
Kills 1,629
Deaths 1,287
Assists 555
Time played 29:10:53
Damage 427,326
Damage taken 346,715
Heals received 160,856
Airshots 15
Medkit score 1,387
Healing from medkits 34,957
Backstabs 3
Headshots 0
Headshot kills 76
Sentry score 0
Healing 85,706
Capture points captured 390
Intelligences captured 0
Übers 39
Drops 0
Advantages lost 2
Deaths after über 15
Deaths before über 2

Averages

Kills per 30 minutes 27.9
Deaths per 30 minutes 22.1
Assists per 30 minutes 9.5
Damage per minute 244
Damage taken per minute 198
Heals received per minute 92
Airshots per 30 minutes 0.3
Medkit score per 30 minutes 23.8
Healing from medkits per minute 20.0
Backstabs per 30 minutes 0.1
Headshots per 30 minutes 0.0
Headshot kills per 30 minutes 1.3
Sentry score per 30 minutes 0.0
Capture points captured per 30 minutes 6.7
Intelligences captured per 30 minutes 0.0
Healing per minute 49
Übers per 30 minutes 0.7
Drops per 30 minutes 0.0
Advantages lost per 30 minutes 0.0
Deaths after über per 30 minutes 0.3
Deaths before über per 30 minutes 0.0

Per Class

Classes K D A K/30 D/30 A/30
Scouts 742 610 1,010 12.7 10.5 17.3
Soldiers 672 721 950 11.5 12.4 16.3
Pyros 30 31 45 0.5 0.5 0.8
Demos 382 323 508 6.5 5.5 8.7
Heavies 39 16 50 0.7 0.3 0.9
Engineers 42 21 44 0.7 0.4 0.8
Medics 325 29 411 5.6 0.5 7.0
Snipers 123 90 152 2.1 1.5 2.6
Spies 27 27 29 0.5 0.5 0.5