type 3 societal being
W-L-T | Winrate | Round W-L-T | Round Winrate |
55-46-4 | 54.29% | 280-267-18 | 51.15% |
Totals
Logs | 73 |
Wins-Losses-Ties | 36-33-4 |
Winrate | 52.05% |
Rounds Won-Lost-Tied | 191-191-14 |
Round winrate | 50.00% |
Kills | 1,629 |
Deaths | 1,287 |
Assists | 555 |
Time played | 29:10:53 |
Damage | 427,326 |
Damage taken | 346,715 |
Heals received | 160,856 |
Airshots | 15 |
Medkit score | 1,387 |
Healing from medkits | 34,957 |
Backstabs | 3 |
Headshots | 0 |
Headshot kills | 76 |
Sentry score | 0 |
Healing | 85,706 |
Capture points captured | 390 |
Intelligences captured | 0 |
Übers | 39 |
Drops | 0 |
Advantages lost | 2 |
Deaths after über | 15 |
Deaths before über | 2 |
Averages
Kills per 30 minutes | 27.9 |
Deaths per 30 minutes | 22.1 |
Assists per 30 minutes | 9.5 |
Damage per minute | 244 |
Damage taken per minute | 198 |
Heals received per minute | 92 |
Airshots per 30 minutes | 0.3 |
Medkit score per 30 minutes | 23.8 |
Healing from medkits per minute | 20.0 |
Backstabs per 30 minutes | 0.1 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 1.3 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 6.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 49 |
Übers per 30 minutes | 0.7 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.3 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 742 | 610 | 1,010 | 12.7 | 10.5 | 17.3 |
Soldiers | 672 | 721 | 950 | 11.5 | 12.4 | 16.3 |
Pyros | 30 | 31 | 45 | 0.5 | 0.5 | 0.8 |
Demos | 382 | 323 | 508 | 6.5 | 5.5 | 8.7 |
Heavies | 39 | 16 | 50 | 0.7 | 0.3 | 0.9 |
Engineers | 42 | 21 | 44 | 0.7 | 0.4 | 0.8 |
Medics | 325 | 29 | 411 | 5.6 | 0.5 | 7.0 |
Snipers | 123 | 90 | 152 | 2.1 | 1.5 | 2.6 |
Spies | 27 | 27 | 29 | 0.5 | 0.5 | 0.5 |