› Super_
W-L-T | Winrate | Round W-L-T | Round Winrate |
28-26-0 | 51.85% | 82-90-0 | 47.67% |
Totals
Logs | 33 |
Wins-Losses-Ties | 16-17-0 |
Winrate | 48.48% |
Rounds Won-Lost-Tied | 48-56-0 |
Round winrate | 46.15% |
Kills | 345 |
Deaths | 513 |
Assists | 151 |
Time played | 10:37:54 |
Damage | 120,366 |
Damage taken | 152,561 |
Heals received | 59,443 |
Airshots | 0 |
Medkit score | 382 |
Healing from medkits | 8,588 |
Backstabs | 104 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 60 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 16.2 |
Deaths per 30 minutes | 24.1 |
Assists per 30 minutes | 7.1 |
Damage per minute | 189 |
Damage taken per minute | 239 |
Heals received per minute | 93 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 18.0 |
Healing from medkits per minute | 13.5 |
Backstabs per 30 minutes | 4.9 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.8 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 78 | 119 | 141 | 3.7 | 5.6 | 6.6 |
Soldiers | 90 | 135 | 128 | 4.2 | 6.3 | 6.0 |
Pyros | 31 | 134 | 46 | 1.5 | 6.3 | 2.2 |
Demos | 57 | 128 | 92 | 2.7 | 6.0 | 4.3 |
Heavies | 65 | 118 | 97 | 3.1 | 5.5 | 4.6 |
Engineers | 44 | 70 | 61 | 2.1 | 3.3 | 2.9 |
Medics | 52 | 8 | 65 | 2.4 | 0.4 | 3.1 |
Snipers | 36 | 94 | 44 | 1.7 | 4.4 | 2.1 |
Spies | 98 | 37 | 129 | 4.6 | 1.7 | 6.1 |