
Banana Man
W-L-T | Winrate | Round W-L-T | Round Winrate |
1-3-0 | 25.00% | 2-6-0 | 25.00% |
Totals
Logs | 4 |
Wins-Losses-Ties | 1-3-0 |
Winrate | 25.00% |
Rounds Won-Lost-Tied | 2-6-0 |
Round winrate | 25.00% |
Kills | 24 |
Deaths | 33 |
Assists | 15 |
Time played | 42:22 |
Damage | 5,468 |
Damage taken | 9,387 |
Heals received | 470 |
Airshots | 0 |
Medkit score | 18 |
Healing from medkits | 460 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 21,479 |
Capture points captured | 3 |
Intelligences captured | 0 |
Übers | 5 |
Drops | 2 |
Advantages lost | 0 |
Deaths after über | 1 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 17.0 |
Deaths per 30 minutes | 23.4 |
Assists per 30 minutes | 10.6 |
Damage per minute | 129 |
Damage taken per minute | 222 |
Heals received per minute | 11 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 12.7 |
Healing from medkits per minute | 10.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.1 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 507 |
Übers per 30 minutes | 3.5 |
Drops per 30 minutes | 1.4 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.7 |
Deaths before über per 30 minutes | 0.7 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 14 | 10 | 16 | 9.9 | 7.1 | 11.3 |
Soldiers | 3 | 7 | 4 | 2.1 | 5.0 | 2.8 |
Pyros | 0 | 4 | 3 | 0.0 | 2.8 | 2.1 |
Demos | 3 | 3 | 5 | 2.1 | 2.1 | 3.5 |
Heavies | 0 | 4 | 3 | 0.0 | 2.8 | 2.1 |
Engineers | 0 | 1 | 2 | 0.0 | 0.7 | 1.4 |
Medics | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Snipers | 3 | 4 | 4 | 2.1 | 2.8 | 2.8 |
Spies | 1 | 0 | 2 | 0.7 | 0.0 | 1.4 |