Special Gorilla
W-L-T | Winrate | Round W-L-T | Round Winrate |
0-6-0 | 0.00% | 1-12-0 | 7.69% |
Totals
Logs | 6 |
Wins-Losses-Ties | 0-6-0 |
Winrate | 0.00% |
Rounds Won-Lost-Tied | 1-12-0 |
Round winrate | 7.69% |
Kills | 38 |
Deaths | 139 |
Assists | 10 |
Time played | 1:40:21 |
Damage | 25,810 |
Damage taken | 43,667 |
Heals received | 25,778 |
Airshots | 6 |
Medkit score | 54 |
Healing from medkits | 1,380 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 9,281 |
Capture points captured | 21 |
Intelligences captured | 0 |
Übers | 3 |
Drops | 1 |
Advantages lost | 0 |
Deaths after über | 1 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 11.4 |
Deaths per 30 minutes | 41.6 |
Assists per 30 minutes | 3.0 |
Damage per minute | 257 |
Damage taken per minute | 435 |
Heals received per minute | 257 |
Airshots per 30 minutes | 1.8 |
Medkit score per 30 minutes | 16.1 |
Healing from medkits per minute | 13.8 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 6.3 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 92 |
Übers per 30 minutes | 0.9 |
Drops per 30 minutes | 0.3 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.3 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 2 | 19 | 5 | 0.6 | 5.7 | 1.5 |
Soldiers | 23 | 82 | 26 | 6.9 | 24.5 | 7.8 |
Pyros | 1 | 4 | 1 | 0.3 | 1.2 | 0.3 |
Demos | 2 | 6 | 4 | 0.6 | 1.8 | 1.2 |
Heavies | 0 | 5 | 1 | 0.0 | 1.5 | 0.3 |
Engineers | 0 | 1 | 0 | 0.0 | 0.3 | 0.0 |
Medics | 10 | 12 | 10 | 3.0 | 3.6 | 3.0 |
Snipers | 0 | 6 | 1 | 0.0 | 1.8 | 0.3 |
Spies | 0 | 2 | 0 | 0.0 | 0.6 | 0.0 |