replay
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 84-196-9 | 30.62% | 445-947-23 | 32.26% |
Totals
| Logs | 192 |
| Wins-Losses-Ties | 54-131-7 |
| Winrate | 29.95% |
| Rounds Won-Lost-Tied | 288-629-22 |
| Round winrate | 31.84% |
| Kills | 1,780 |
| Deaths | 3,180 |
| Assists | 851 |
| Time played | 69:44:38 |
| Damage | 727,834 |
| Damage taken | 935,272 |
| Heals received | 366,337 |
| Airshots | 179 |
| Medkit score | 4,995 |
| Healing from medkits | 166,468 |
| Backstabs | 131 |
| Headshots | 0 |
| Headshot kills | 22 |
| Sentry score | 0 |
| Healing | 385,040 |
| Capture points captured | 315 |
| Intelligences captured | 0 |
| Übers | 139 |
| Drops | 23 |
| Advantages lost | 17 |
| Deaths after über | 43 |
| Deaths before über | 5 |
Averages
| Kills per 30 minutes | 12.8 |
| Deaths per 30 minutes | 22.8 |
| Assists per 30 minutes | 6.1 |
| Damage per minute | 174 |
| Damage taken per minute | 224 |
| Heals received per minute | 88 |
| Airshots per 30 minutes | 1.3 |
| Medkit score per 30 minutes | 35.8 |
| Healing from medkits per minute | 39.8 |
| Backstabs per 30 minutes | 0.9 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.2 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.3 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 92 |
| Übers per 30 minutes | 1.0 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.3 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 650 | 1,691 | 1,015 | 4.7 | 12.1 | 7.3 |
| Soldiers | 949 | 1,612 | 1,425 | 6.8 | 11.6 | 10.2 |
| Pyros | 56 | 154 | 75 | 0.4 | 1.1 | 0.5 |
| Demos | 403 | 771 | 617 | 2.9 | 5.5 | 4.4 |
| Heavies | 115 | 158 | 154 | 0.8 | 1.1 | 1.1 |
| Engineers | 62 | 121 | 72 | 0.4 | 0.9 | 0.5 |
| Medics | 285 | 83 | 420 | 2.0 | 0.6 | 3.0 |
| Snipers | 116 | 199 | 145 | 0.8 | 1.4 | 1.0 |
| Spies | 54 | 86 | 76 | 0.4 | 0.6 | 0.5 |