♠ Singleplayer ♠
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 11-8-0 | 57.89% | 25-24-0 | 51.02% |
Totals
| Logs | 12 |
| Wins-Losses-Ties | 7-5-0 |
| Winrate | 58.33% |
| Rounds Won-Lost-Tied | 13-13-0 |
| Round winrate | 50.00% |
| Kills | 171 |
| Deaths | 208 |
| Assists | 134 |
| Time played | 3:50:29 |
| Damage | 59,910 |
| Damage taken | 109,229 |
| Heals received | 38,833 |
| Airshots | 0 |
| Medkit score | 73 |
| Healing from medkits | 3,072 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 33 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 22.3 |
| Deaths per 30 minutes | 27.1 |
| Assists per 30 minutes | 17.4 |
| Damage per minute | 260 |
| Damage taken per minute | 474 |
| Heals received per minute | 168 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 9.5 |
| Healing from medkits per minute | 13.3 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.3 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 28 | 45 | 54 | 3.6 | 5.9 | 7.0 |
| Soldiers | 42 | 31 | 73 | 5.5 | 4.0 | 9.5 |
| Pyros | 64 | 34 | 99 | 8.3 | 4.4 | 12.9 |
| Demos | 27 | 51 | 47 | 3.5 | 6.6 | 6.1 |
| Heavies | 36 | 70 | 68 | 4.7 | 9.1 | 8.9 |
| Engineers | 12 | 12 | 32 | 1.6 | 1.6 | 4.2 |
| Medics | 7 | 0 | 25 | 0.9 | 0.0 | 3.3 |
| Snipers | 9 | 51 | 25 | 1.2 | 6.6 | 3.3 |
| Spies | 41 | 41 | 52 | 5.3 | 5.3 | 6.8 |