♠ Singleplayer ♠
W-L-T | Winrate | Round W-L-T | Round Winrate |
11-8-0 | 57.89% | 25-24-0 | 51.02% |
Totals
Logs | 12 |
Wins-Losses-Ties | 7-5-0 |
Winrate | 58.33% |
Rounds Won-Lost-Tied | 13-13-0 |
Round winrate | 50.00% |
Kills | 171 |
Deaths | 208 |
Assists | 134 |
Time played | 3:50:29 |
Damage | 59,910 |
Damage taken | 109,229 |
Heals received | 38,833 |
Airshots | 0 |
Medkit score | 73 |
Healing from medkits | 3,072 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 33 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 22.3 |
Deaths per 30 minutes | 27.1 |
Assists per 30 minutes | 17.4 |
Damage per minute | 260 |
Damage taken per minute | 474 |
Heals received per minute | 168 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 9.5 |
Healing from medkits per minute | 13.3 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.3 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 28 | 45 | 54 | 3.6 | 5.9 | 7.0 |
Soldiers | 42 | 31 | 73 | 5.5 | 4.0 | 9.5 |
Pyros | 64 | 34 | 99 | 8.3 | 4.4 | 12.9 |
Demos | 27 | 51 | 47 | 3.5 | 6.6 | 6.1 |
Heavies | 36 | 70 | 68 | 4.7 | 9.1 | 8.9 |
Engineers | 12 | 12 | 32 | 1.6 | 1.6 | 4.2 |
Medics | 7 | 0 | 25 | 0.9 | 0.0 | 3.3 |
Snipers | 9 | 51 | 25 | 1.2 | 6.6 | 3.3 |
Spies | 41 | 41 | 52 | 5.3 | 5.3 | 6.8 |