JAZZ anon
| W-L-T | Winrate | Round W-L-T | Round Winrate | 
| 13-50-4 | 22.39% | 64-207-1 | 23.71% | 
Totals
| Logs | 67 | 
| Wins-Losses-Ties | 13-50-4 | 
| Winrate | 22.39% | 
| Rounds Won-Lost-Tied | 64-207-1 | 
| Round winrate | 23.71% | 
| Kills | 976 | 
| Deaths | 897 | 
| Assists | 270 | 
| Time played | 23:35:36 | 
| Damage | 400,360 | 
| Damage taken | 297,210 | 
| Heals received | 173,550 | 
| Airshots | 117 | 
| Medkit score | 2,172 | 
| Healing from medkits | 72,623 | 
| Backstabs | 0 | 
| Headshots | 0 | 
| Headshot kills | 0 | 
| Sentry score | 0 | 
| Healing | 0 | 
| Capture points captured | 125 | 
| Intelligences captured | 0 | 
| Übers | 0 | 
| Drops | 0 | 
| Advantages lost | 0 | 
| Deaths after über | 0 | 
| Deaths before über | 0 | 
Averages
| Kills per 30 minutes | 20.7 | 
| Deaths per 30 minutes | 19.0 | 
| Assists per 30 minutes | 5.7 | 
| Damage per minute | 283 | 
| Damage taken per minute | 210 | 
| Heals received per minute | 123 | 
| Airshots per 30 minutes | 2.5 | 
| Medkit score per 30 minutes | 46.0 | 
| Healing from medkits per minute | 51.3 | 
| Backstabs per 30 minutes | 0.0 | 
| Headshots per 30 minutes | 0.0 | 
| Headshot kills per 30 minutes | 0.0 | 
| Sentry score per 30 minutes | 0.0 | 
| Capture points captured per 30 minutes | 2.6 | 
| Intelligences captured per 30 minutes | 0.0 | 
| Healing per minute | 0 | 
| Übers per 30 minutes | 0.0 | 
| Drops per 30 minutes | 0.0 | 
| Advantages lost per 30 minutes | 0.0 | 
| Deaths after über per 30 minutes | 0.0 | 
| Deaths before über per 30 minutes | 0.0 | 
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 | 
|---|---|---|---|---|---|---|
| Scouts | 326 | 353 | 409 | 6.9 | 7.5 | 8.7 | 
| Soldiers | 368 | 343 | 487 | 7.8 | 7.3 | 10.3 | 
| Pyros | 4 | 3 | 4 | 0.1 | 0.1 | 0.1 | 
| Demos | 123 | 129 | 160 | 2.6 | 2.7 | 3.4 | 
| Heavies | 4 | 6 | 5 | 0.1 | 0.1 | 0.1 | 
| Engineers | 2 | 1 | 2 | 0.0 | 0.0 | 0.0 | 
| Medics | 130 | 12 | 159 | 2.8 | 0.3 | 3.4 | 
| Snipers | 17 | 22 | 18 | 0.4 | 0.5 | 0.4 | 
| Spies | 2 | 3 | 2 | 0.0 | 0.1 | 0.0 |