gim
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 3-27-0 | 10.00% | 7-50-3 | 14.17% |
Totals
| Logs | 30 |
| Wins-Losses-Ties | 3-27-0 |
| Winrate | 10.00% |
| Rounds Won-Lost-Tied | 7-50-3 |
| Round winrate | 14.17% |
| Kills | 276 |
| Deaths | 449 |
| Assists | 56 |
| Time played | 8:23:03 |
| Damage | 100,119 |
| Damage taken | 135,629 |
| Heals received | 41,555 |
| Airshots | 0 |
| Medkit score | 269 |
| Healing from medkits | 8,982 |
| Backstabs | 12 |
| Headshots | 0 |
| Headshot kills | 127 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 23 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 16.5 |
| Deaths per 30 minutes | 26.8 |
| Assists per 30 minutes | 3.3 |
| Damage per minute | 199 |
| Damage taken per minute | 270 |
| Heals received per minute | 83 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 16.0 |
| Healing from medkits per minute | 17.9 |
| Backstabs per 30 minutes | 0.7 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 7.6 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 26 | 72 | 33 | 1.6 | 4.3 | 2.0 |
| Soldiers | 30 | 48 | 41 | 1.8 | 2.9 | 2.4 |
| Pyros | 26 | 29 | 33 | 1.6 | 1.7 | 2.0 |
| Demos | 14 | 58 | 21 | 0.8 | 3.5 | 1.3 |
| Heavies | 35 | 32 | 42 | 2.1 | 1.9 | 2.5 |
| Engineers | 27 | 23 | 30 | 1.6 | 1.4 | 1.8 |
| Medics | 27 | 1 | 29 | 1.6 | 0.1 | 1.7 |
| Snipers | 63 | 96 | 68 | 3.8 | 5.7 | 4.1 |
| Spies | 28 | 86 | 35 | 1.7 | 5.1 | 2.1 |