
Ori
W-L-T | Winrate | Round W-L-T | Round Winrate |
7-3-0 | 70.00% | 44-22-1 | 66.42% |
Totals
Logs | 10 |
Wins-Losses-Ties | 7-3-0 |
Winrate | 70.00% |
Rounds Won-Lost-Tied | 44-22-1 |
Round winrate | 66.42% |
Kills | 181 |
Deaths | 132 |
Assists | 40 |
Time played | 3:04:17 |
Damage | 39,665 |
Damage taken | 31,826 |
Heals received | 10,769 |
Airshots | 0 |
Medkit score | 42 |
Healing from medkits | 1,220 |
Backstabs | 2 |
Headshots | 0 |
Headshot kills | 91 |
Sentry score | 0 |
Healing | 41,675 |
Capture points captured | 31 |
Intelligences captured | 0 |
Übers | 13 |
Drops | 4 |
Advantages lost | 0 |
Deaths after über | 7 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 29.5 |
Deaths per 30 minutes | 21.5 |
Assists per 30 minutes | 6.5 |
Damage per minute | 215 |
Damage taken per minute | 173 |
Heals received per minute | 58 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 6.8 |
Healing from medkits per minute | 6.6 |
Backstabs per 30 minutes | 0.3 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 14.8 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 5.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 226 |
Übers per 30 minutes | 2.1 |
Drops per 30 minutes | 0.7 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 1.1 |
Deaths before über per 30 minutes | 0.2 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 53 | 52 | 64 | 8.6 | 8.5 | 10.4 |
Soldiers | 50 | 44 | 65 | 8.1 | 7.2 | 10.6 |
Pyros | 1 | 0 | 1 | 0.2 | 0.0 | 0.2 |
Demos | 24 | 14 | 31 | 3.9 | 2.3 | 5.0 |
Heavies | 1 | 4 | 1 | 0.2 | 0.7 | 0.2 |
Engineers | 4 | 3 | 4 | 0.7 | 0.5 | 0.7 |
Medics | 29 | 2 | 32 | 4.7 | 0.3 | 5.2 |
Snipers | 11 | 10 | 12 | 1.8 | 1.6 | 2.0 |
Spies | 8 | 1 | 11 | 1.3 | 0.2 | 1.8 |