Christopher
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 0-1-2 | 33.33% | 7-11-0 | 38.89% |
Totals
| Logs | 2 |
| Wins-Losses-Ties | 0-1-1 |
| Winrate | 25.00% |
| Rounds Won-Lost-Tied | 4-8-0 |
| Round winrate | 33.33% |
| Kills | 24 |
| Deaths | 47 |
| Assists | 16 |
| Time played | 54:27 |
| Damage | 9,901 |
| Damage taken | 12,895 |
| Heals received | 7,277 |
| Airshots | 0 |
| Medkit score | 24 |
| Healing from medkits | 670 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 16 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 13.2 |
| Deaths per 30 minutes | 25.9 |
| Assists per 30 minutes | 8.8 |
| Damage per minute | 182 |
| Damage taken per minute | 237 |
| Heals received per minute | 134 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 13.2 |
| Healing from medkits per minute | 12.3 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 8.8 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 14 | 33 | 22 | 7.7 | 18.2 | 12.1 |
| Soldiers | 10 | 23 | 19 | 5.5 | 12.7 | 10.5 |
| Pyros | 3 | 1 | 3 | 1.7 | 0.6 | 1.7 |
| Demos | 12 | 11 | 18 | 6.6 | 6.1 | 9.9 |
| Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Medics | 3 | 0 | 7 | 1.7 | 0.0 | 3.9 |
| Snipers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |