Austin
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 78-106-22 | 43.20% | 425-594-71 | 42.25% |
Totals
| Logs | 164 |
| Wins-Losses-Ties | 63-81-20 |
| Winrate | 44.51% |
| Rounds Won-Lost-Tied | 333-448-61 |
| Round winrate | 43.17% |
| Kills | 2,298 |
| Deaths | 3,182 |
| Assists | 1,032 |
| Time played | 64:51:33 |
| Damage | 816,499 |
| Damage taken | 897,596 |
| Heals received | 554,581 |
| Airshots | 74 |
| Medkit score | 5,455 |
| Healing from medkits | 175,022 |
| Backstabs | 2 |
| Headshots | 0 |
| Headshot kills | 10 |
| Sentry score | 0 |
| Healing | 283,279 |
| Capture points captured | 665 |
| Intelligences captured | 0 |
| Übers | 103 |
| Drops | 18 |
| Advantages lost | 13 |
| Deaths after über | 39 |
| Deaths before über | 5 |
Averages
| Kills per 30 minutes | 17.7 |
| Deaths per 30 minutes | 24.5 |
| Assists per 30 minutes | 8.0 |
| Damage per minute | 210 |
| Damage taken per minute | 231 |
| Heals received per minute | 143 |
| Airshots per 30 minutes | 0.6 |
| Medkit score per 30 minutes | 42.1 |
| Healing from medkits per minute | 45.0 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.1 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 73 |
| Übers per 30 minutes | 0.8 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.3 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 815 | 1,584 | 1,219 | 6.3 | 12.2 | 9.4 |
| Soldiers | 1,190 | 1,414 | 1,729 | 9.2 | 10.9 | 13.3 |
| Pyros | 25 | 14 | 36 | 0.2 | 0.1 | 0.3 |
| Demos | 441 | 742 | 658 | 3.4 | 5.7 | 5.1 |
| Heavies | 39 | 100 | 60 | 0.3 | 0.8 | 0.5 |
| Engineers | 18 | 52 | 34 | 0.1 | 0.4 | 0.3 |
| Medics | 366 | 55 | 515 | 2.8 | 0.4 | 4.0 |
| Snipers | 52 | 75 | 65 | 0.4 | 0.6 | 0.5 |
| Spies | 11 | 19 | 31 | 0.1 | 0.1 | 0.2 |