Crush
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 43-70-12 | 39.20% | 254-377-19 | 40.54% |
Totals
| Logs | 76 |
| Wins-Losses-Ties | 25-44-7 |
| Winrate | 37.50% |
| Rounds Won-Lost-Tied | 150-230-17 |
| Round winrate | 39.92% |
| Kills | 758 |
| Deaths | 1,160 |
| Assists | 440 |
| Time played | 27:39:21 |
| Damage | 282,167 |
| Damage taken | 360,868 |
| Heals received | 192,730 |
| Airshots | 27 |
| Medkit score | 1,557 |
| Healing from medkits | 51,955 |
| Backstabs | 2 |
| Headshots | 0 |
| Headshot kills | 25 |
| Sentry score | 0 |
| Healing | 92,158 |
| Capture points captured | 355 |
| Intelligences captured | 0 |
| Übers | 26 |
| Drops | 7 |
| Advantages lost | 2 |
| Deaths after über | 10 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 13.7 |
| Deaths per 30 minutes | 21.0 |
| Assists per 30 minutes | 8.0 |
| Damage per minute | 170 |
| Damage taken per minute | 217 |
| Heals received per minute | 116 |
| Airshots per 30 minutes | 0.5 |
| Medkit score per 30 minutes | 28.1 |
| Healing from medkits per minute | 31.3 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.5 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 6.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 56 |
| Übers per 30 minutes | 0.5 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.2 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 398 | 750 | 676 | 7.2 | 13.6 | 12.2 |
| Soldiers | 472 | 669 | 741 | 8.5 | 12.1 | 13.4 |
| Pyros | 23 | 10 | 38 | 0.4 | 0.2 | 0.7 |
| Demos | 147 | 364 | 241 | 2.7 | 6.6 | 4.4 |
| Heavies | 22 | 24 | 31 | 0.4 | 0.4 | 0.6 |
| Engineers | 7 | 14 | 7 | 0.1 | 0.3 | 0.1 |
| Medics | 149 | 22 | 217 | 2.7 | 0.4 | 3.9 |
| Snipers | 48 | 61 | 59 | 0.9 | 1.1 | 1.1 |
| Spies | 15 | 17 | 25 | 0.3 | 0.3 | 0.5 |