bStill
W-L-T | Winrate | Round W-L-T | Round Winrate |
10-20-4 | 35.29% | 51-97-14 | 35.80% |
Totals
Logs | 20 |
Wins-Losses-Ties | 6-12-2 |
Winrate | 35.00% |
Rounds Won-Lost-Tied | 30-57-9 |
Round winrate | 35.94% |
Kills | 285 |
Deaths | 296 |
Assists | 107 |
Time played | 7:17:52 |
Damage | 73,421 |
Damage taken | 84,678 |
Heals received | 41,075 |
Airshots | 2 |
Medkit score | 297 |
Healing from medkits | 7,036 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 45,601 |
Capture points captured | 112 |
Intelligences captured | 0 |
Übers | 16 |
Drops | 1 |
Advantages lost | 1 |
Deaths after über | 5 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 19.5 |
Deaths per 30 minutes | 20.3 |
Assists per 30 minutes | 7.3 |
Damage per minute | 168 |
Damage taken per minute | 193 |
Heals received per minute | 94 |
Airshots per 30 minutes | 0.1 |
Medkit score per 30 minutes | 20.3 |
Healing from medkits per minute | 16.1 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 7.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 104 |
Übers per 30 minutes | 1.1 |
Drops per 30 minutes | 0.1 |
Advantages lost per 30 minutes | 0.1 |
Deaths after über per 30 minutes | 0.3 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 170 | 187 | 226 | 11.6 | 12.8 | 15.5 |
Soldiers | 189 | 214 | 261 | 12.9 | 14.7 | 17.9 |
Pyros | 5 | 5 | 5 | 0.3 | 0.3 | 0.3 |
Demos | 39 | 107 | 68 | 2.7 | 7.3 | 4.7 |
Heavies | 3 | 3 | 7 | 0.2 | 0.2 | 0.5 |
Engineers | 3 | 0 | 3 | 0.2 | 0.0 | 0.2 |
Medics | 79 | 2 | 102 | 5.4 | 0.1 | 7.0 |
Snipers | 7 | 11 | 9 | 0.5 | 0.8 | 0.6 |
Spies | 0 | 0 | 5 | 0.0 | 0.0 | 0.3 |