Se7en.Thalash
W-L-T | Winrate | Round W-L-T | Round Winrate |
2850-2187-278 | 56.24% | 11410-9772-553 | 53.77% |
Totals
Logs | 4338 |
Wins-Losses-Ties | 2369-1753-216 |
Winrate | 57.10% |
Rounds Won-Lost-Tied | 8756-7275-487 |
Round winrate | 54.48% |
Kills | 77,749 |
Deaths | 58,863 |
Assists | 37,954 |
Time played | 1513:28:24 |
Damage | 25,377,313 |
Damage taken | 25,969,386 |
Heals received | 14,456,327 |
Airshots | 36 |
Medkit score | 86,063 |
Healing from medkits | 2,364,007 |
Backstabs | 526 |
Headshots | 0 |
Headshot kills | 1,808 |
Sentry score | 0 |
Healing | 1,169,175 |
Capture points captured | 18,883 |
Intelligences captured | 3 |
Übers | 593 |
Drops | 59 |
Advantages lost | 58 |
Deaths after über | 160 |
Deaths before über | 20 |
Averages
Kills per 30 minutes | 25.7 |
Deaths per 30 minutes | 19.4 |
Assists per 30 minutes | 12.5 |
Damage per minute | 279 |
Damage taken per minute | 286 |
Heals received per minute | 159 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 28.4 |
Healing from medkits per minute | 26.0 |
Backstabs per 30 minutes | 0.2 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.6 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 6.2 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 13 |
Übers per 30 minutes | 0.2 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.1 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 22,861 | 20,391 | 33,850 | 7.6 | 6.7 | 11.2 |
Soldiers | 27,836 | 18,466 | 41,573 | 9.2 | 6.1 | 13.7 |
Pyros | 7,387 | 3,400 | 11,021 | 2.4 | 1.1 | 3.6 |
Demos | 14,487 | 13,354 | 22,306 | 4.8 | 4.4 | 7.4 |
Heavies | 7,230 | 6,383 | 11,109 | 2.4 | 2.1 | 3.7 |
Engineers | 3,994 | 2,265 | 6,136 | 1.3 | 0.7 | 2.0 |
Medics | 7,968 | 801 | 11,625 | 2.6 | 0.3 | 3.8 |
Snipers | 4,580 | 7,290 | 6,522 | 1.5 | 2.4 | 2.2 |
Spies | 6,575 | 5,951 | 9,489 | 2.2 | 2.0 | 3.1 |