Bophiy
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 88-200-11 | 31.27% | 536-1003-37 | 35.18% |
Totals
| Logs | 195 |
| Wins-Losses-Ties | 57-130-8 |
| Winrate | 31.28% |
| Rounds Won-Lost-Tied | 349-636-32 |
| Round winrate | 35.89% |
| Kills | 2,629 |
| Deaths | 2,870 |
| Assists | 1,167 |
| Time played | 70:32:33 |
| Damage | 848,822 |
| Damage taken | 856,630 |
| Heals received | 413,123 |
| Airshots | 99 |
| Medkit score | 4,034 |
| Healing from medkits | 107,656 |
| Backstabs | 34 |
| Headshots | 0 |
| Headshot kills | 252 |
| Sentry score | 0 |
| Healing | 41,417 |
| Capture points captured | 764 |
| Intelligences captured | 15 |
| Übers | 14 |
| Drops | 1 |
| Advantages lost | 1 |
| Deaths after über | 6 |
| Deaths before über | 2 |
Averages
| Kills per 30 minutes | 18.6 |
| Deaths per 30 minutes | 20.3 |
| Assists per 30 minutes | 8.3 |
| Damage per minute | 201 |
| Damage taken per minute | 202 |
| Heals received per minute | 98 |
| Airshots per 30 minutes | 0.7 |
| Medkit score per 30 minutes | 28.6 |
| Healing from medkits per minute | 25.4 |
| Backstabs per 30 minutes | 0.2 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 1.8 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.4 |
| Intelligences captured per 30 minutes | 0.1 |
| Healing per minute | 10 |
| Übers per 30 minutes | 0.1 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1,200 | 1,416 | 1,784 | 8.5 | 10.0 | 12.6 |
| Soldiers | 1,426 | 1,607 | 2,102 | 10.1 | 11.4 | 14.9 |
| Pyros | 41 | 33 | 56 | 0.3 | 0.2 | 0.4 |
| Demos | 581 | 852 | 903 | 4.1 | 6.0 | 6.4 |
| Heavies | 30 | 44 | 41 | 0.2 | 0.3 | 0.3 |
| Engineers | 34 | 27 | 44 | 0.2 | 0.2 | 0.3 |
| Medics | 452 | 118 | 620 | 3.2 | 0.8 | 4.4 |
| Snipers | 169 | 240 | 202 | 1.2 | 1.7 | 1.4 |
| Spies | 31 | 41 | 35 | 0.2 | 0.3 | 0.2 |