BOB
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 1-3-0 | 25.00% | 3-11-0 | 21.43% |
Totals
| Logs | 4 |
| Wins-Losses-Ties | 1-3-0 |
| Winrate | 25.00% |
| Rounds Won-Lost-Tied | 3-11-0 |
| Round winrate | 21.43% |
| Kills | 42 |
| Deaths | 45 |
| Assists | 17 |
| Time played | 57:32 |
| Damage | 10,343 |
| Damage taken | 12,403 |
| Heals received | 7,650 |
| Airshots | 0 |
| Medkit score | 22 |
| Healing from medkits | 549 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 11 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 21.9 |
| Deaths per 30 minutes | 23.5 |
| Assists per 30 minutes | 8.9 |
| Damage per minute | 180 |
| Damage taken per minute | 216 |
| Heals received per minute | 133 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 11.5 |
| Healing from medkits per minute | 9.5 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.7 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 15 | 19 | 21 | 7.8 | 9.9 | 11.0 |
| Soldiers | 15 | 14 | 20 | 7.8 | 7.3 | 10.4 |
| Pyros | 1 | 4 | 3 | 0.5 | 2.1 | 1.6 |
| Demos | 10 | 7 | 13 | 5.2 | 3.7 | 6.8 |
| Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Medics | 1 | 1 | 2 | 0.5 | 0.5 | 1.0 |
| Snipers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |