MF Boom
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 9-3-0 | 75.00% | 32-17-1 | 65.00% |
Totals
| Logs | 7 |
| Wins-Losses-Ties | 5-2-0 |
| Winrate | 71.43% |
| Rounds Won-Lost-Tied | 18-10-1 |
| Round winrate | 63.79% |
| Kills | 79 |
| Deaths | 196 |
| Assists | 41 |
| Time played | 2:20:20 |
| Damage | 28,351 |
| Damage taken | 45,144 |
| Heals received | 16,226 |
| Airshots | 14 |
| Medkit score | 62 |
| Healing from medkits | 2,366 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 19 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 16.9 |
| Deaths per 30 minutes | 41.9 |
| Assists per 30 minutes | 8.8 |
| Damage per minute | 202 |
| Damage taken per minute | 322 |
| Heals received per minute | 116 |
| Airshots per 30 minutes | 3.0 |
| Medkit score per 30 minutes | 13.3 |
| Healing from medkits per minute | 16.9 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 16 | 34 | 20 | 3.4 | 7.3 | 4.3 |
| Soldiers | 47 | 110 | 62 | 10.0 | 23.5 | 13.3 |
| Pyros | 8 | 16 | 10 | 1.7 | 3.4 | 2.1 |
| Demos | 7 | 48 | 13 | 1.5 | 10.3 | 2.8 |
| Heavies | 6 | 28 | 16 | 1.3 | 6.0 | 3.4 |
| Engineers | 6 | 12 | 20 | 1.3 | 2.6 | 4.3 |
| Medics | 4 | 0 | 10 | 0.9 | 0.0 | 2.1 |
| Snipers | 10 | 36 | 14 | 2.1 | 7.7 | 3.0 |
| Spies | 18 | 14 | 24 | 3.8 | 3.0 | 5.1 |