movement .
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 10-4-1 | 70.00% | 48-22-2 | 68.06% |
Totals
| Logs | 15 |
| Wins-Losses-Ties | 10-4-1 |
| Winrate | 70.00% |
| Rounds Won-Lost-Tied | 48-22-2 |
| Round winrate | 68.06% |
| Kills | 230 |
| Deaths | 207 |
| Assists | 138 |
| Time played | 5:45:25 |
| Damage | 75,956 |
| Damage taken | 68,270 |
| Heals received | 43,485 |
| Airshots | 3 |
| Medkit score | 325 |
| Healing from medkits | 9,391 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 5 |
| Sentry score | 0 |
| Healing | 64,057 |
| Capture points captured | 84 |
| Intelligences captured | 0 |
| Übers | 30 |
| Drops | 2 |
| Advantages lost | 0 |
| Deaths after über | 6 |
| Deaths before über | 2 |
Averages
| Kills per 30 minutes | 20.0 |
| Deaths per 30 minutes | 18.0 |
| Assists per 30 minutes | 12.0 |
| Damage per minute | 220 |
| Damage taken per minute | 198 |
| Heals received per minute | 126 |
| Airshots per 30 minutes | 0.3 |
| Medkit score per 30 minutes | 28.2 |
| Healing from medkits per minute | 27.2 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.4 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 7.3 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 185 |
| Übers per 30 minutes | 2.6 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.5 |
| Deaths before über per 30 minutes | 0.2 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 76 | 69 | 105 | 6.6 | 6.0 | 9.1 |
| Soldiers | 53 | 80 | 90 | 4.6 | 6.9 | 7.8 |
| Pyros | 5 | 5 | 19 | 0.4 | 0.4 | 1.7 |
| Demos | 43 | 28 | 64 | 3.7 | 2.4 | 5.6 |
| Heavies | 2 | 5 | 14 | 0.2 | 0.4 | 1.2 |
| Engineers | 1 | 0 | 1 | 0.1 | 0.0 | 0.1 |
| Medics | 39 | 5 | 61 | 3.4 | 0.4 | 5.3 |
| Snipers | 9 | 14 | 11 | 0.8 | 1.2 | 1.0 |
| Spies | 2 | 1 | 3 | 0.2 | 0.1 | 0.3 |