movement .

W-L-T Winrate Round W-L-T Round Winrate
10-4-1 70.00% 48-22-2 68.06%

Totals

Logs 15
Wins-Losses-Ties 10-4-1
Winrate 70.00%
Rounds Won-Lost-Tied 48-22-2
Round winrate 68.06%
Kills 230
Deaths 207
Assists 138
Time played 5:45:25
Damage 75,956
Damage taken 68,270
Heals received 43,485
Airshots 3
Medkit score 325
Healing from medkits 9,391
Backstabs 0
Headshots 0
Headshot kills 5
Sentry score 0
Healing 64,057
Capture points captured 84
Intelligences captured 0
Übers 30
Drops 2
Advantages lost 0
Deaths after über 6
Deaths before über 2

Averages

Kills per 30 minutes 20.0
Deaths per 30 minutes 18.0
Assists per 30 minutes 12.0
Damage per minute 220
Damage taken per minute 198
Heals received per minute 126
Airshots per 30 minutes 0.3
Medkit score per 30 minutes 28.2
Healing from medkits per minute 27.2
Backstabs per 30 minutes 0.0
Headshots per 30 minutes 0.0
Headshot kills per 30 minutes 0.4
Sentry score per 30 minutes 0.0
Capture points captured per 30 minutes 7.3
Intelligences captured per 30 minutes 0.0
Healing per minute 185
Übers per 30 minutes 2.6
Drops per 30 minutes 0.2
Advantages lost per 30 minutes 0.0
Deaths after über per 30 minutes 0.5
Deaths before über per 30 minutes 0.2

Per Class

Classes K D A K/30 D/30 A/30
Scouts 76 69 105 6.6 6.0 9.1
Soldiers 53 80 90 4.6 6.9 7.8
Pyros 5 5 19 0.4 0.4 1.7
Demos 43 28 64 3.7 2.4 5.6
Heavies 2 5 14 0.2 0.4 1.2
Engineers 1 0 1 0.1 0.0 0.1
Medics 39 5 61 3.4 0.4 5.3
Snipers 9 14 11 0.8 1.2 1.0
Spies 2 1 3 0.2 0.1 0.3