Rahmed
W-L-T | Winrate | Round W-L-T | Round Winrate |
3114-3070-572 | 50.33% | 16513-16359-1551 | 50.22% |
Totals
Logs | 5936 |
Wins-Losses-Ties | 2745-2682-509 |
Winrate | 50.53% |
Rounds Won-Lost-Tied | 14435-14202-1488 |
Round winrate | 50.39% |
Kills | 25,054 |
Deaths | 71,481 |
Assists | 74,096 |
Time played | 2328:37:43 |
Damage | 9,139,562 |
Damage taken | 25,113,248 |
Heals received | 5,006,174 |
Airshots | 1,924 |
Medkit score | 69,184 |
Healing from medkits | 2,181,204 |
Backstabs | 288 |
Headshots | 0 |
Headshot kills | 234 |
Sentry score | 0 |
Healing | 107,902,661 |
Capture points captured | 27,771 |
Intelligences captured | 100 |
Übers | 46,533 |
Drops | 3,571 |
Advantages lost | 4,670 |
Deaths after über | 9,908 |
Deaths before über | 1,152 |
Averages
Kills per 30 minutes | 5.4 |
Deaths per 30 minutes | 15.3 |
Assists per 30 minutes | 15.9 |
Damage per minute | 65 |
Damage taken per minute | 180 |
Heals received per minute | 36 |
Airshots per 30 minutes | 0.4 |
Medkit score per 30 minutes | 14.9 |
Healing from medkits per minute | 15.6 |
Backstabs per 30 minutes | 0.1 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.1 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 6.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 772 |
Übers per 30 minutes | 10.0 |
Drops per 30 minutes | 0.8 |
Advantages lost per 30 minutes | 1.0 |
Deaths after über per 30 minutes | 2.1 |
Deaths before über per 30 minutes | 0.2 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 6,044 | 23,059 | 28,684 | 1.3 | 5.0 | 6.2 |
Soldiers | 10,198 | 33,940 | 40,150 | 2.2 | 7.3 | 8.6 |
Pyros | 628 | 1,655 | 4,005 | 0.1 | 0.4 | 0.9 |
Demos | 3,708 | 13,646 | 15,897 | 0.8 | 2.9 | 3.4 |
Heavies | 711 | 1,425 | 4,212 | 0.2 | 0.3 | 0.9 |
Engineers | 354 | 718 | 2,162 | 0.1 | 0.2 | 0.5 |
Medics | 4,665 | 1,502 | 12,548 | 1.0 | 0.3 | 2.7 |
Snipers | 959 | 3,642 | 3,258 | 0.2 | 0.8 | 0.7 |
Spies | 1,417 | 3,165 | 4,995 | 0.3 | 0.7 | 1.1 |