Carnamate
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 14-20-2 | 41.67% | 71-74-0 | 48.97% |
Totals
| Logs | 33 |
| Wins-Losses-Ties | 13-19-1 |
| Winrate | 40.91% |
| Rounds Won-Lost-Tied | 63-66-0 |
| Round winrate | 48.84% |
| Kills | 286 |
| Deaths | 329 |
| Assists | 241 |
| Time played | 9:35:50 |
| Damage | 134,805 |
| Damage taken | 145,354 |
| Heals received | 56,857 |
| Airshots | 36 |
| Medkit score | 645 |
| Healing from medkits | 21,505 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 139,061 |
| Capture points captured | 56 |
| Intelligences captured | 0 |
| Übers | 76 |
| Drops | 6 |
| Advantages lost | 5 |
| Deaths after über | 27 |
| Deaths before über | 3 |
Averages
| Kills per 30 minutes | 14.9 |
| Deaths per 30 minutes | 17.1 |
| Assists per 30 minutes | 12.6 |
| Damage per minute | 234 |
| Damage taken per minute | 252 |
| Heals received per minute | 99 |
| Airshots per 30 minutes | 1.9 |
| Medkit score per 30 minutes | 33.6 |
| Healing from medkits per minute | 37.3 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.9 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 241 |
| Übers per 30 minutes | 4.0 |
| Drops per 30 minutes | 0.3 |
| Advantages lost per 30 minutes | 0.3 |
| Deaths after über per 30 minutes | 1.4 |
| Deaths before über per 30 minutes | 0.2 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 82 | 103 | 148 | 4.3 | 5.4 | 7.7 |
| Soldiers | 84 | 100 | 160 | 4.4 | 5.2 | 8.3 |
| Pyros | 18 | 16 | 28 | 0.9 | 0.8 | 1.5 |
| Demos | 64 | 84 | 106 | 3.3 | 4.4 | 5.5 |
| Heavies | 12 | 6 | 24 | 0.6 | 0.3 | 1.3 |
| Engineers | 5 | 7 | 12 | 0.3 | 0.4 | 0.6 |
| Medics | 24 | 4 | 55 | 1.3 | 0.2 | 2.9 |
| Snipers | 13 | 17 | 22 | 0.7 | 0.9 | 1.1 |
| Spies | 24 | 26 | 28 | 1.3 | 1.4 | 1.5 |