
100 men vs gorilla
W-L-T | Winrate | Round W-L-T | Round Winrate |
5765-4037-800 | 58.15% | 31728-24374-3261 | 56.19% |
Totals
Logs | 6433 |
Wins-Losses-Ties | 3492-2452-489 |
Winrate | 58.08% |
Rounds Won-Lost-Tied | 19083-14684-1986 |
Round winrate | 56.15% |
Kills | 89,821 |
Deaths | 80,100 |
Assists | 50,877 |
Time played | 2464:52:31 |
Damage | 32,584,867 |
Damage taken | 31,073,944 |
Heals received | 18,580,156 |
Airshots | 7,668 |
Medkit score | 213,635 |
Healing from medkits | 6,786,507 |
Backstabs | 227 |
Headshots | 0 |
Headshot kills | 2,458 |
Sentry score | 0 |
Healing | 31,175,453 |
Capture points captured | 24,157 |
Intelligences captured | 6 |
Übers | 14,339 |
Drops | 625 |
Advantages lost | 1,258 |
Deaths after über | 3,382 |
Deaths before über | 352 |
Averages
Kills per 30 minutes | 18.2 |
Deaths per 30 minutes | 16.2 |
Assists per 30 minutes | 10.3 |
Damage per minute | 220 |
Damage taken per minute | 210 |
Heals received per minute | 126 |
Airshots per 30 minutes | 1.6 |
Medkit score per 30 minutes | 43.3 |
Healing from medkits per minute | 45.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.5 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.9 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 211 |
Übers per 30 minutes | 2.9 |
Drops per 30 minutes | 0.1 |
Advantages lost per 30 minutes | 0.3 |
Deaths after über per 30 minutes | 0.7 |
Deaths before über per 30 minutes | 0.1 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 48,137 | 53,715 | 75,942 | 9.8 | 10.9 | 15.4 |
Soldiers | 52,968 | 48,261 | 84,266 | 10.7 | 9.8 | 17.1 |
Pyros | 875 | 525 | 1,480 | 0.2 | 0.1 | 0.3 |
Demos | 22,977 | 22,536 | 36,498 | 4.7 | 4.6 | 7.4 |
Heavies | 983 | 775 | 1,722 | 0.2 | 0.2 | 0.3 |
Engineers | 429 | 345 | 670 | 0.1 | 0.1 | 0.1 |
Medics | 18,441 | 2,117 | 27,127 | 3.7 | 0.4 | 5.5 |
Snipers | 3,484 | 3,348 | 4,934 | 0.7 | 0.7 | 1.0 |
Spies | 794 | 565 | 1,106 | 0.2 | 0.1 | 0.2 |