DressingTree
W-L-T | Winrate | Round W-L-T | Round Winrate |
3-0-0 | 100.00% | 9-4-0 | 69.23% |
Totals
Logs | 2 |
Wins-Losses-Ties | 2-0-0 |
Winrate | 100.00% |
Rounds Won-Lost-Tied | 6-2-0 |
Round winrate | 75.00% |
Kills | 27 |
Deaths | 40 |
Assists | 6 |
Time played | 48:02 |
Damage | 9,700 |
Damage taken | 10,067 |
Heals received | 2,179 |
Airshots | 0 |
Medkit score | 27 |
Healing from medkits | 601 |
Backstabs | 4 |
Headshots | 0 |
Headshot kills | 11 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 2 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 16.9 |
Deaths per 30 minutes | 25.0 |
Assists per 30 minutes | 3.7 |
Damage per minute | 202 |
Damage taken per minute | 210 |
Heals received per minute | 45 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 16.9 |
Healing from medkits per minute | 12.5 |
Backstabs per 30 minutes | 2.5 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 6.9 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.2 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 0 | 7 | 0 | 0.0 | 4.4 | 0.0 |
Soldiers | 6 | 13 | 8 | 3.7 | 8.1 | 5.0 |
Pyros | 7 | 3 | 7 | 4.4 | 1.9 | 4.4 |
Demos | 2 | 14 | 4 | 1.2 | 8.7 | 2.5 |
Heavies | 9 | 9 | 12 | 5.6 | 5.6 | 7.5 |
Engineers | 6 | 2 | 6 | 3.7 | 1.2 | 3.7 |
Medics | 1 | 0 | 1 | 0.6 | 0.0 | 0.6 |
Snipers | 5 | 8 | 7 | 3.1 | 5.0 | 4.4 |
Spies | 10 | 7 | 12 | 6.2 | 4.4 | 7.5 |