TechA6
W-L-T | Winrate | Round W-L-T | Round Winrate |
1-7-2 | 20.00% | 5-18-0 | 21.74% |
Totals
Logs | 6 |
Wins-Losses-Ties | 1-4-1 |
Winrate | 25.00% |
Rounds Won-Lost-Tied | 4-10-0 |
Round winrate | 28.57% |
Kills | 52 |
Deaths | 125 |
Assists | 26 |
Time played | 2:01:45 |
Damage | 18,128 |
Damage taken | 31,514 |
Heals received | 6,773 |
Airshots | 0 |
Medkit score | 66 |
Healing from medkits | 2,068 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 6 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 12.8 |
Deaths per 30 minutes | 30.8 |
Assists per 30 minutes | 6.4 |
Damage per minute | 149 |
Damage taken per minute | 259 |
Heals received per minute | 56 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 16.3 |
Healing from medkits per minute | 17.0 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.5 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 15 | 34 | 22 | 3.7 | 8.4 | 5.4 |
Soldiers | 11 | 22 | 19 | 2.7 | 5.4 | 4.7 |
Pyros | 9 | 33 | 13 | 2.2 | 8.1 | 3.2 |
Demos | 9 | 41 | 9 | 2.2 | 10.1 | 2.2 |
Heavies | 4 | 27 | 12 | 1.0 | 6.7 | 3.0 |
Engineers | 6 | 23 | 6 | 1.5 | 5.7 | 1.5 |
Medics | 5 | 2 | 12 | 1.2 | 0.5 | 3.0 |
Snipers | 10 | 18 | 12 | 2.5 | 4.4 | 3.0 |
Spies | 15 | 13 | 19 | 3.7 | 3.2 | 4.7 |