malao
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 125-143-23 | 46.91% | 735-778-123 | 48.69% |
Totals
| Logs | 291 |
| Wins-Losses-Ties | 125-143-23 |
| Winrate | 46.91% |
| Rounds Won-Lost-Tied | 735-778-123 |
| Round winrate | 48.69% |
| Kills | 3,461 |
| Deaths | 5,300 |
| Assists | 2,597 |
| Time played | 122:00:30 |
| Damage | 1,207,018 |
| Damage taken | 1,536,909 |
| Heals received | 778,423 |
| Airshots | 112 |
| Medkit score | 8,503 |
| Healing from medkits | 273,746 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 2 |
| Sentry score | 0 |
| Healing | 2,339,273 |
| Capture points captured | 951 |
| Intelligences captured | 0 |
| Übers | 925 |
| Drops | 92 |
| Advantages lost | 71 |
| Deaths after über | 249 |
| Deaths before über | 28 |
Averages
| Kills per 30 minutes | 14.2 |
| Deaths per 30 minutes | 21.7 |
| Assists per 30 minutes | 10.6 |
| Damage per minute | 165 |
| Damage taken per minute | 210 |
| Heals received per minute | 106 |
| Airshots per 30 minutes | 0.5 |
| Medkit score per 30 minutes | 34.8 |
| Healing from medkits per minute | 37.4 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.9 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 320 |
| Übers per 30 minutes | 3.8 |
| Drops per 30 minutes | 0.4 |
| Advantages lost per 30 minutes | 0.3 |
| Deaths after über per 30 minutes | 1.0 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 822 | 1,930 | 1,575 | 3.4 | 7.9 | 6.5 |
| Soldiers | 1,570 | 2,037 | 2,664 | 6.4 | 8.3 | 10.9 |
| Pyros | 5 | 10 | 14 | 0.0 | 0.0 | 0.1 |
| Demos | 438 | 860 | 816 | 1.8 | 3.5 | 3.3 |
| Heavies | 27 | 26 | 50 | 0.1 | 0.1 | 0.2 |
| Engineers | 17 | 26 | 20 | 0.1 | 0.1 | 0.1 |
| Medics | 513 | 84 | 792 | 2.1 | 0.3 | 3.2 |
| Snipers | 58 | 127 | 104 | 0.2 | 0.5 | 0.4 |
| Spies | 11 | 29 | 23 | 0.0 | 0.1 | 0.1 |