1600 shooter
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 0-5-0 | 0.00% | 0-19-0 | 0.00% |
Totals
| Logs | 4 |
| Wins-Losses-Ties | 0-4-0 |
| Winrate | 0.00% |
| Rounds Won-Lost-Tied | 0-11-0 |
| Round winrate | 0.00% |
| Kills | 21 |
| Deaths | 56 |
| Assists | 21 |
| Time played | 49:37 |
| Damage | 7,317 |
| Damage taken | 12,973 |
| Heals received | 2,630 |
| Airshots | 0 |
| Medkit score | 23 |
| Healing from medkits | 555 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 15,629 |
| Capture points captured | 6 |
| Intelligences captured | 0 |
| Übers | 7 |
| Drops | 2 |
| Advantages lost | 0 |
| Deaths after über | 2 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 12.7 |
| Deaths per 30 minutes | 33.9 |
| Assists per 30 minutes | 12.7 |
| Damage per minute | 147 |
| Damage taken per minute | 261 |
| Heals received per minute | 53 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 13.9 |
| Healing from medkits per minute | 11.2 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.6 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 315 |
| Übers per 30 minutes | 4.2 |
| Drops per 30 minutes | 1.2 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 1.2 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 12 | 34 | 14 | 7.3 | 20.6 | 8.5 |
| Soldiers | 11 | 39 | 27 | 6.7 | 23.6 | 16.3 |
| Pyros | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Demos | 6 | 6 | 6 | 3.6 | 3.6 | 3.6 |
| Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Medics | 6 | 6 | 12 | 3.6 | 3.6 | 7.3 |
| Snipers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |