daniel
W-L-T | Winrate | Round W-L-T | Round Winrate |
42-24-3 | 63.04% | 107-64-1 | 62.50% |
Totals
Logs | 53 |
Wins-Losses-Ties | 30-21-2 |
Winrate | 58.49% |
Rounds Won-Lost-Tied | 69-50-1 |
Round winrate | 57.92% |
Kills | 1,027 |
Deaths | 858 |
Assists | 129 |
Time played | 17:34:23 |
Damage | 371,487 |
Damage taken | 199,161 |
Heals received | 38,679 |
Airshots | 4 |
Medkit score | 1,093 |
Healing from medkits | 17,690 |
Backstabs | 593 |
Headshots | 0 |
Headshot kills | 22 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 40 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 29.2 |
Deaths per 30 minutes | 24.4 |
Assists per 30 minutes | 3.7 |
Damage per minute | 352 |
Damage taken per minute | 189 |
Heals received per minute | 37 |
Airshots per 30 minutes | 0.1 |
Medkit score per 30 minutes | 31.1 |
Healing from medkits per minute | 16.8 |
Backstabs per 30 minutes | 16.9 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.6 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.1 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 142 | 196 | 172 | 4.0 | 5.6 | 4.9 |
Soldiers | 190 | 183 | 226 | 5.4 | 5.2 | 6.4 |
Pyros | 78 | 183 | 110 | 2.2 | 5.2 | 3.1 |
Demos | 199 | 143 | 225 | 5.7 | 4.1 | 6.4 |
Heavies | 233 | 177 | 248 | 6.6 | 5.0 | 7.1 |
Engineers | 109 | 128 | 116 | 3.1 | 3.6 | 3.3 |
Medics | 137 | 11 | 148 | 3.9 | 0.3 | 4.2 |
Snipers | 262 | 76 | 274 | 7.5 | 2.2 | 7.8 |
Spies | 92 | 35 | 111 | 2.6 | 1.0 | 3.2 |