elxr
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 193-234-32 | 45.53% | 1061-1220-147 | 46.73% |
Totals
| Logs | 310 |
| Wins-Losses-Ties | 136-152-22 |
| Winrate | 47.42% |
| Rounds Won-Lost-Tied | 658-752-95 |
| Round winrate | 46.88% |
| Kills | 4,249 |
| Deaths | 4,983 |
| Assists | 2,401 |
| Time played | 113:48:37 |
| Damage | 1,369,522 |
| Damage taken | 1,429,926 |
| Heals received | 879,008 |
| Airshots | 27 |
| Medkit score | 4,576 |
| Healing from medkits | 104,891 |
| Backstabs | 1 |
| Headshots | 0 |
| Headshot kills | 72 |
| Sentry score | 0 |
| Healing | 29,795 |
| Capture points captured | 2,077 |
| Intelligences captured | 0 |
| Übers | 9 |
| Drops | 1 |
| Advantages lost | 0 |
| Deaths after über | 3 |
| Deaths before über | 2 |
Averages
| Kills per 30 minutes | 18.7 |
| Deaths per 30 minutes | 21.9 |
| Assists per 30 minutes | 10.5 |
| Damage per minute | 201 |
| Damage taken per minute | 209 |
| Heals received per minute | 129 |
| Airshots per 30 minutes | 0.1 |
| Medkit score per 30 minutes | 20.1 |
| Healing from medkits per minute | 15.4 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.3 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 9.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 4 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 2,199 | 3,032 | 3,369 | 9.7 | 13.3 | 14.8 |
| Soldiers | 2,672 | 2,937 | 4,334 | 11.7 | 12.9 | 19.0 |
| Pyros | 38 | 37 | 69 | 0.2 | 0.2 | 0.3 |
| Demos | 982 | 1,492 | 1,509 | 4.3 | 6.6 | 6.6 |
| Heavies | 58 | 85 | 93 | 0.3 | 0.4 | 0.4 |
| Engineers | 11 | 28 | 22 | 0.0 | 0.1 | 0.1 |
| Medics | 548 | 96 | 857 | 2.4 | 0.4 | 3.8 |
| Snipers | 117 | 140 | 160 | 0.5 | 0.6 | 0.7 |
| Spies | 50 | 32 | 72 | 0.2 | 0.1 | 0.3 |