hunt
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 4-8-1 | 34.62% | 20-25-0 | 44.44% |
Totals
| Logs | 10 |
| Wins-Losses-Ties | 3-6-1 |
| Winrate | 35.00% |
| Rounds Won-Lost-Tied | 13-20-0 |
| Round winrate | 39.39% |
| Kills | 139 |
| Deaths | 160 |
| Assists | 47 |
| Time played | 2:56:42 |
| Damage | 45,208 |
| Damage taken | 63,143 |
| Heals received | 28,085 |
| Airshots | 5 |
| Medkit score | 146 |
| Healing from medkits | 4,610 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 14 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 23.6 |
| Deaths per 30 minutes | 27.2 |
| Assists per 30 minutes | 8.0 |
| Damage per minute | 256 |
| Damage taken per minute | 357 |
| Heals received per minute | 159 |
| Airshots per 30 minutes | 0.8 |
| Medkit score per 30 minutes | 24.8 |
| Healing from medkits per minute | 26.1 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 32 | 45 | 39 | 5.4 | 7.6 | 6.6 |
| Soldiers | 48 | 41 | 66 | 8.1 | 7.0 | 11.2 |
| Pyros | 24 | 13 | 34 | 4.1 | 2.2 | 5.8 |
| Demos | 21 | 40 | 31 | 3.6 | 6.8 | 5.3 |
| Heavies | 20 | 13 | 23 | 3.4 | 2.2 | 3.9 |
| Engineers | 13 | 15 | 13 | 2.2 | 2.5 | 2.2 |
| Medics | 12 | 1 | 14 | 2.0 | 0.2 | 2.4 |
| Snipers | 8 | 17 | 15 | 1.4 | 2.9 | 2.5 |
| Spies | 8 | 21 | 13 | 1.4 | 3.6 | 2.2 |