🔵 LuLa | 🍏
W-L-T | Winrate | Round W-L-T | Round Winrate |
28-43-0 | 39.44% | 109-127-6 | 46.28% |
Totals
Logs | 38 |
Wins-Losses-Ties | 14-24-0 |
Winrate | 36.84% |
Rounds Won-Lost-Tied | 57-67-4 |
Round winrate | 46.09% |
Kills | 80 |
Deaths | 540 |
Assists | 503 |
Time played | 12:55:39 |
Damage | 34,376 |
Damage taken | 158,567 |
Heals received | 20,959 |
Airshots | 0 |
Medkit score | 346 |
Healing from medkits | 9,400 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 456,153 |
Capture points captured | 82 |
Intelligences captured | 0 |
Übers | 205 |
Drops | 23 |
Advantages lost | 9 |
Deaths after über | 69 |
Deaths before über | 7 |
Averages
Kills per 30 minutes | 3.1 |
Deaths per 30 minutes | 20.9 |
Assists per 30 minutes | 19.5 |
Damage per minute | 44 |
Damage taken per minute | 204 |
Heals received per minute | 27 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 13.4 |
Healing from medkits per minute | 12.1 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.2 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 588 |
Übers per 30 minutes | 7.9 |
Drops per 30 minutes | 0.9 |
Advantages lost per 30 minutes | 0.3 |
Deaths after über per 30 minutes | 2.7 |
Deaths before über per 30 minutes | 0.3 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 24 | 142 | 143 | 0.9 | 5.5 | 5.5 |
Soldiers | 30 | 180 | 161 | 1.2 | 7.0 | 6.2 |
Pyros | 15 | 68 | 124 | 0.6 | 2.6 | 4.8 |
Demos | 21 | 237 | 136 | 0.8 | 9.2 | 5.3 |
Heavies | 9 | 56 | 128 | 0.3 | 2.2 | 5.0 |
Engineers | 2 | 22 | 76 | 0.1 | 0.9 | 2.9 |
Medics | 12 | 2 | 108 | 0.5 | 0.1 | 4.2 |
Snipers | 4 | 148 | 53 | 0.2 | 5.7 | 2.0 |
Spies | 38 | 158 | 197 | 1.5 | 6.1 | 7.6 |