
Daryl Hall
W-L-T | Winrate | Round W-L-T | Round Winrate |
16-8-0 | 66.67% | 33-20-0 | 62.26% |
Totals
Logs | 24 |
Wins-Losses-Ties | 16-8-0 |
Winrate | 66.67% |
Rounds Won-Lost-Tied | 33-20-0 |
Round winrate | 62.26% |
Kills | 273 |
Deaths | 227 |
Assists | 90 |
Time played | 5:54:50 |
Damage | 98,505 |
Damage taken | 66,540 |
Heals received | 27,576 |
Airshots | 1 |
Medkit score | 131 |
Healing from medkits | 3,595 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 111 |
Sentry score | 0 |
Healing | 38,369 |
Capture points captured | 25 |
Intelligences captured | 0 |
Übers | 20 |
Drops | 3 |
Advantages lost | 0 |
Deaths after über | 2 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 23.1 |
Deaths per 30 minutes | 19.2 |
Assists per 30 minutes | 7.6 |
Damage per minute | 278 |
Damage taken per minute | 188 |
Heals received per minute | 78 |
Airshots per 30 minutes | 0.1 |
Medkit score per 30 minutes | 11.1 |
Healing from medkits per minute | 10.1 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 9.4 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.1 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 108 |
Übers per 30 minutes | 1.7 |
Drops per 30 minutes | 0.3 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.2 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 34 | 43 | 44 | 2.9 | 3.6 | 3.7 |
Soldiers | 68 | 52 | 88 | 5.7 | 4.4 | 7.4 |
Pyros | 31 | 22 | 47 | 2.6 | 1.9 | 4.0 |
Demos | 16 | 17 | 26 | 1.4 | 1.4 | 2.2 |
Heavies | 25 | 5 | 31 | 2.1 | 0.4 | 2.6 |
Engineers | 18 | 16 | 22 | 1.5 | 1.4 | 1.9 |
Medics | 32 | 5 | 44 | 2.7 | 0.4 | 3.7 |
Snipers | 35 | 34 | 38 | 3.0 | 2.9 | 3.2 |
Spies | 14 | 26 | 23 | 1.2 | 2.2 | 1.9 |