tree
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 20-28-5 | 42.45% | 135-138-8 | 49.47% |
Totals
| Logs | 36 |
| Wins-Losses-Ties | 15-18-3 |
| Winrate | 45.83% |
| Rounds Won-Lost-Tied | 92-89-8 |
| Round winrate | 50.79% |
| Kills | 850 |
| Deaths | 665 |
| Assists | 313 |
| Time played | 13:35:01 |
| Damage | 279,302 |
| Damage taken | 211,504 |
| Heals received | 106,185 |
| Airshots | 109 |
| Medkit score | 1,108 |
| Healing from medkits | 36,256 |
| Backstabs | 2 |
| Headshots | 0 |
| Headshot kills | 61 |
| Sentry score | 0 |
| Healing | 19,566 |
| Capture points captured | 156 |
| Intelligences captured | 0 |
| Übers | 10 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 1 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 31.3 |
| Deaths per 30 minutes | 24.5 |
| Assists per 30 minutes | 11.5 |
| Damage per minute | 343 |
| Damage taken per minute | 260 |
| Heals received per minute | 130 |
| Airshots per 30 minutes | 4.0 |
| Medkit score per 30 minutes | 40.8 |
| Healing from medkits per minute | 44.5 |
| Backstabs per 30 minutes | 0.1 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 2.2 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.7 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 24 |
| Übers per 30 minutes | 0.4 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 348 | 320 | 477 | 12.8 | 11.8 | 17.6 |
| Soldiers | 483 | 439 | 654 | 17.8 | 16.2 | 24.1 |
| Pyros | 10 | 9 | 15 | 0.4 | 0.3 | 0.6 |
| Demos | 206 | 178 | 267 | 7.6 | 6.6 | 9.8 |
| Heavies | 13 | 3 | 15 | 0.5 | 0.1 | 0.6 |
| Engineers | 6 | 2 | 6 | 0.2 | 0.1 | 0.2 |
| Medics | 185 | 29 | 247 | 6.8 | 1.1 | 9.1 |
| Snipers | 24 | 24 | 39 | 0.9 | 0.9 | 1.4 |
| Spies | 11 | 9 | 17 | 0.4 | 0.3 | 0.6 |