
music too loud
W-L-T | Winrate | Round W-L-T | Round Winrate |
97-106-21 | 47.99% | 474-508-93 | 48.42% |
Totals
Logs | 224 |
Wins-Losses-Ties | 97-106-21 |
Winrate | 47.99% |
Rounds Won-Lost-Tied | 474-508-93 |
Round winrate | 48.42% |
Kills | 2,642 |
Deaths | 3,054 |
Assists | 2,036 |
Time played | 89:00:59 |
Damage | 799,830 |
Damage taken | 954,949 |
Heals received | 512,801 |
Airshots | 77 |
Medkit score | 4,158 |
Healing from medkits | 143,050 |
Backstabs | 34 |
Headshots | 0 |
Headshot kills | 16 |
Sentry score | 0 |
Healing | 2,398,324 |
Capture points captured | 762 |
Intelligences captured | 58 |
Übers | 880 |
Drops | 97 |
Advantages lost | 173 |
Deaths after über | 210 |
Deaths before über | 20 |
Averages
Kills per 30 minutes | 14.8 |
Deaths per 30 minutes | 17.2 |
Assists per 30 minutes | 11.4 |
Damage per minute | 150 |
Damage taken per minute | 179 |
Heals received per minute | 96 |
Airshots per 30 minutes | 0.4 |
Medkit score per 30 minutes | 23.4 |
Healing from medkits per minute | 26.8 |
Backstabs per 30 minutes | 0.2 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.1 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.3 |
Intelligences captured per 30 minutes | 0.3 |
Healing per minute | 449 |
Übers per 30 minutes | 4.9 |
Drops per 30 minutes | 0.5 |
Advantages lost per 30 minutes | 1.0 |
Deaths after über per 30 minutes | 1.2 |
Deaths before über per 30 minutes | 0.1 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 641 | 971 | 1,242 | 3.6 | 5.5 | 7.0 |
Soldiers | 1,144 | 1,354 | 1,990 | 6.4 | 7.6 | 11.2 |
Pyros | 19 | 27 | 27 | 0.1 | 0.2 | 0.2 |
Demos | 364 | 465 | 665 | 2.0 | 2.6 | 3.7 |
Heavies | 33 | 29 | 71 | 0.2 | 0.2 | 0.4 |
Engineers | 25 | 17 | 48 | 0.1 | 0.1 | 0.3 |
Medics | 363 | 45 | 553 | 2.0 | 0.3 | 3.1 |
Snipers | 29 | 42 | 45 | 0.2 | 0.2 | 0.3 |
Spies | 24 | 19 | 37 | 0.1 | 0.1 | 0.2 |