Car_Insurance_Manufacturer
W-L-T | Winrate | Round W-L-T | Round Winrate |
1-22-1 | 6.25% | 12-81-7 | 15.50% |
Totals
Logs | 20 |
Wins-Losses-Ties | 1-18-1 |
Winrate | 7.50% |
Rounds Won-Lost-Tied | 11-71-6 |
Round winrate | 15.91% |
Kills | 217 |
Deaths | 243 |
Assists | 146 |
Time played | 6:37:53 |
Damage | 73,218 |
Damage taken | 76,913 |
Heals received | 50,454 |
Airshots | 5 |
Medkit score | 261 |
Healing from medkits | 6,725 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 46 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 16.4 |
Deaths per 30 minutes | 18.3 |
Assists per 30 minutes | 11.0 |
Damage per minute | 184 |
Damage taken per minute | 193 |
Heals received per minute | 127 |
Airshots per 30 minutes | 0.4 |
Medkit score per 30 minutes | 19.7 |
Healing from medkits per minute | 16.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.5 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 76 | 77 | 115 | 5.7 | 5.8 | 8.7 |
Soldiers | 93 | 116 | 155 | 7.0 | 8.7 | 11.7 |
Pyros | 6 | 7 | 12 | 0.5 | 0.5 | 0.9 |
Demos | 33 | 44 | 60 | 2.5 | 3.3 | 4.5 |
Heavies | 9 | 15 | 13 | 0.7 | 1.1 | 1.0 |
Engineers | 2 | 1 | 4 | 0.2 | 0.1 | 0.3 |
Medics | 10 | 3 | 25 | 0.8 | 0.2 | 1.9 |
Snipers | 9 | 18 | 11 | 0.7 | 1.4 | 0.8 |
Spies | 15 | 8 | 22 | 1.1 | 0.6 | 1.7 |