bob marley faruk
W-L-T | Winrate | Round W-L-T | Round Winrate |
82-129-1 | 38.92% | 219-322-4 | 40.55% |
Totals
Logs | 132 |
Wins-Losses-Ties | 49-82-1 |
Winrate | 37.50% |
Rounds Won-Lost-Tied | 127-196-4 |
Round winrate | 39.45% |
Kills | 1,035 |
Deaths | 1,704 |
Assists | 857 |
Time played | 41:03:41 |
Damage | 430,214 |
Damage taken | 782,477 |
Heals received | 274,713 |
Airshots | 2 |
Medkit score | 1,135 |
Healing from medkits | 36,895 |
Backstabs | 5 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 124,659 |
Capture points captured | 171 |
Intelligences captured | 0 |
Übers | 48 |
Drops | 5 |
Advantages lost | 5 |
Deaths after über | 8 |
Deaths before über | 3 |
Averages
Kills per 30 minutes | 12.6 |
Deaths per 30 minutes | 20.7 |
Assists per 30 minutes | 10.4 |
Damage per minute | 175 |
Damage taken per minute | 318 |
Heals received per minute | 112 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 13.8 |
Healing from medkits per minute | 15.0 |
Backstabs per 30 minutes | 0.1 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.1 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 51 |
Übers per 30 minutes | 0.6 |
Drops per 30 minutes | 0.1 |
Advantages lost per 30 minutes | 0.1 |
Deaths after über per 30 minutes | 0.1 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 259 | 296 | 510 | 3.2 | 3.6 | 6.2 |
Soldiers | 308 | 374 | 491 | 3.8 | 4.6 | 6.0 |
Pyros | 233 | 219 | 440 | 2.8 | 2.7 | 5.4 |
Demos | 186 | 396 | 352 | 2.3 | 4.8 | 4.3 |
Heavies | 122 | 332 | 296 | 1.5 | 4.0 | 3.6 |
Engineers | 125 | 104 | 204 | 1.5 | 1.3 | 2.5 |
Medics | 43 | 4 | 82 | 0.5 | 0.0 | 1.0 |
Snipers | 50 | 497 | 112 | 0.6 | 6.1 | 1.4 |
Spies | 304 | 530 | 523 | 3.7 | 6.5 | 6.4 |