Max
W-L-T | Winrate | Round W-L-T | Round Winrate |
3-3-1 | 50.00% | 16-14-0 | 53.33% |
Totals
Logs | 7 |
Wins-Losses-Ties | 3-3-1 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 16-14-0 |
Round winrate | 53.33% |
Kills | 71 |
Deaths | 100 |
Assists | 59 |
Time played | 2:20:33 |
Damage | 24,579 |
Damage taken | 30,468 |
Heals received | 12,016 |
Airshots | 0 |
Medkit score | 156 |
Healing from medkits | 4,417 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 9 |
Sentry score | 0 |
Healing | 12,408 |
Capture points captured | 39 |
Intelligences captured | 0 |
Übers | 4 |
Drops | 2 |
Advantages lost | 1 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 15.2 |
Deaths per 30 minutes | 21.3 |
Assists per 30 minutes | 12.6 |
Damage per minute | 175 |
Damage taken per minute | 217 |
Heals received per minute | 85 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 33.3 |
Healing from medkits per minute | 31.4 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 1.9 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 8.3 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 88 |
Übers per 30 minutes | 0.9 |
Drops per 30 minutes | 0.4 |
Advantages lost per 30 minutes | 0.2 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 17 | 31 | 37 | 3.6 | 6.6 | 7.9 |
Soldiers | 26 | 30 | 40 | 5.5 | 6.4 | 8.5 |
Pyros | 2 | 2 | 3 | 0.4 | 0.4 | 0.6 |
Demos | 4 | 11 | 12 | 0.9 | 2.3 | 2.6 |
Heavies | 2 | 4 | 6 | 0.4 | 0.9 | 1.3 |
Engineers | 3 | 0 | 6 | 0.6 | 0.0 | 1.3 |
Medics | 7 | 2 | 11 | 1.5 | 0.4 | 2.3 |
Snipers | 5 | 12 | 6 | 1.1 | 2.6 | 1.3 |
Spies | 5 | 8 | 9 | 1.1 | 1.7 | 1.9 |