10
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 67-76-7 | 47.00% | 370-426-6 | 46.51% |
Totals
| Logs | 149 |
| Wins-Losses-Ties | 67-75-7 |
| Winrate | 47.32% |
| Rounds Won-Lost-Tied | 370-422-6 |
| Round winrate | 46.74% |
| Kills | 2,182 |
| Deaths | 2,619 |
| Assists | 809 |
| Time played | 58:32:10 |
| Damage | 779,246 |
| Damage taken | 836,516 |
| Heals received | 509,080 |
| Airshots | 108 |
| Medkit score | 5,084 |
| Healing from medkits | 168,608 |
| Backstabs | 19 |
| Headshots | 0 |
| Headshot kills | 32 |
| Sentry score | 0 |
| Healing | 291,596 |
| Capture points captured | 526 |
| Intelligences captured | 0 |
| Übers | 94 |
| Drops | 9 |
| Advantages lost | 4 |
| Deaths after über | 25 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 18.6 |
| Deaths per 30 minutes | 22.4 |
| Assists per 30 minutes | 6.9 |
| Damage per minute | 222 |
| Damage taken per minute | 238 |
| Heals received per minute | 145 |
| Airshots per 30 minutes | 0.9 |
| Medkit score per 30 minutes | 43.4 |
| Healing from medkits per minute | 48.0 |
| Backstabs per 30 minutes | 0.2 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.3 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.5 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 83 |
| Übers per 30 minutes | 0.8 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.2 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 614 | 973 | 877 | 5.2 | 8.3 | 7.5 |
| Soldiers | 815 | 963 | 1,109 | 7.0 | 8.2 | 9.5 |
| Pyros | 17 | 15 | 28 | 0.1 | 0.1 | 0.2 |
| Demos | 330 | 457 | 438 | 2.8 | 3.9 | 3.7 |
| Heavies | 8 | 10 | 13 | 0.1 | 0.1 | 0.1 |
| Engineers | 11 | 16 | 14 | 0.1 | 0.1 | 0.1 |
| Medics | 306 | 45 | 406 | 2.6 | 0.4 | 3.5 |
| Snipers | 68 | 93 | 86 | 0.6 | 0.8 | 0.7 |
| Spies | 13 | 28 | 20 | 0.1 | 0.2 | 0.2 |