SIMPcowcow
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 81-88-13 | 48.08% | 433-441-20 | 49.55% |
Totals
| Logs | 182 |
| Wins-Losses-Ties | 81-88-13 |
| Winrate | 48.08% |
| Rounds Won-Lost-Tied | 433-441-20 |
| Round winrate | 49.55% |
| Kills | 3,497 |
| Deaths | 2,620 |
| Assists | 1,356 |
| Time played | 74:53:49 |
| Damage | 1,187,766 |
| Damage taken | 1,104,488 |
| Heals received | 1,097,886 |
| Airshots | 251 |
| Medkit score | 4,865 |
| Healing from medkits | 143,786 |
| Backstabs | 3 |
| Headshots | 0 |
| Headshot kills | 10 |
| Sentry score | 0 |
| Healing | 170,583 |
| Capture points captured | 1,112 |
| Intelligences captured | 0 |
| Übers | 53 |
| Drops | 8 |
| Advantages lost | 7 |
| Deaths after über | 15 |
| Deaths before über | 3 |
Averages
| Kills per 30 minutes | 23.3 |
| Deaths per 30 minutes | 17.5 |
| Assists per 30 minutes | 9.1 |
| Damage per minute | 264 |
| Damage taken per minute | 246 |
| Heals received per minute | 244 |
| Airshots per 30 minutes | 1.7 |
| Medkit score per 30 minutes | 32.5 |
| Healing from medkits per minute | 32.0 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.1 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 7.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 38 |
| Übers per 30 minutes | 0.4 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1,011 | 755 | 1,382 | 6.7 | 5.0 | 9.2 |
| Soldiers | 1,474 | 1,098 | 2,052 | 9.8 | 7.3 | 13.7 |
| Pyros | 20 | 5 | 28 | 0.1 | 0.0 | 0.2 |
| Demos | 420 | 511 | 635 | 2.8 | 3.4 | 4.2 |
| Heavies | 27 | 22 | 36 | 0.2 | 0.1 | 0.2 |
| Engineers | 10 | 13 | 16 | 0.1 | 0.1 | 0.1 |
| Medics | 464 | 86 | 612 | 3.1 | 0.6 | 4.1 |
| Snipers | 57 | 80 | 77 | 0.4 | 0.5 | 0.5 |
| Spies | 14 | 5 | 15 | 0.1 | 0.0 | 0.1 |