CG64
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 2-11-1 | 17.86% | 14-38-0 | 26.92% |
Totals
| Logs | 9 |
| Wins-Losses-Ties | 1-7-1 |
| Winrate | 16.67% |
| Rounds Won-Lost-Tied | 8-26-0 |
| Round winrate | 23.53% |
| Kills | 89 |
| Deaths | 157 |
| Assists | 39 |
| Time played | 2:31:40 |
| Damage | 38,906 |
| Damage taken | 79,237 |
| Heals received | 37,475 |
| Airshots | 0 |
| Medkit score | 71 |
| Healing from medkits | 2,744 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 13 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 17.6 |
| Deaths per 30 minutes | 31.1 |
| Assists per 30 minutes | 7.7 |
| Damage per minute | 257 |
| Damage taken per minute | 522 |
| Heals received per minute | 247 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 14.0 |
| Healing from medkits per minute | 18.1 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.6 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 12 | 39 | 21 | 2.4 | 7.7 | 4.2 |
| Soldiers | 31 | 18 | 41 | 6.1 | 3.6 | 8.1 |
| Pyros | 33 | 22 | 43 | 6.5 | 4.4 | 8.5 |
| Demos | 5 | 43 | 7 | 1.0 | 8.5 | 1.4 |
| Heavies | 25 | 41 | 34 | 4.9 | 8.1 | 6.7 |
| Engineers | 12 | 9 | 18 | 2.4 | 1.8 | 3.6 |
| Medics | 1 | 1 | 7 | 0.2 | 0.2 | 1.4 |
| Snipers | 6 | 32 | 10 | 1.2 | 6.3 | 2.0 |
| Spies | 28 | 45 | 35 | 5.5 | 8.9 | 6.9 |