huncho
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 95-201-27 | 33.59% | 587-966-111 | 38.61% |
Totals
| Logs | 322 |
| Wins-Losses-Ties | 95-200-27 |
| Winrate | 33.70% |
| Rounds Won-Lost-Tied | 584-961-111 |
| Round winrate | 38.62% |
| Kills | 5,305 |
| Deaths | 5,729 |
| Assists | 1,597 |
| Time played | 122:49:32 |
| Damage | 1,943,068 |
| Damage taken | 1,742,140 |
| Heals received | 1,069,394 |
| Airshots | 203 |
| Medkit score | 15,339 |
| Healing from medkits | 561,777 |
| Backstabs | 1 |
| Headshots | 0 |
| Headshot kills | 9 |
| Sentry score | 0 |
| Healing | 171,565 |
| Capture points captured | 780 |
| Intelligences captured | 0 |
| Übers | 59 |
| Drops | 12 |
| Advantages lost | 7 |
| Deaths after über | 14 |
| Deaths before über | 2 |
Averages
| Kills per 30 minutes | 21.6 |
| Deaths per 30 minutes | 23.3 |
| Assists per 30 minutes | 6.5 |
| Damage per minute | 264 |
| Damage taken per minute | 236 |
| Heals received per minute | 145 |
| Airshots per 30 minutes | 0.8 |
| Medkit score per 30 minutes | 62.4 |
| Healing from medkits per minute | 76.2 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 23 |
| Übers per 30 minutes | 0.2 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1,635 | 2,369 | 2,108 | 6.7 | 9.6 | 8.6 |
| Soldiers | 2,058 | 2,007 | 2,688 | 8.4 | 8.2 | 10.9 |
| Pyros | 18 | 15 | 22 | 0.1 | 0.1 | 0.1 |
| Demos | 739 | 1,065 | 1,013 | 3.0 | 4.3 | 4.1 |
| Heavies | 15 | 33 | 34 | 0.1 | 0.1 | 0.1 |
| Engineers | 18 | 17 | 19 | 0.1 | 0.1 | 0.1 |
| Medics | 702 | 84 | 883 | 2.9 | 0.3 | 3.6 |
| Snipers | 106 | 94 | 118 | 0.4 | 0.4 | 0.5 |
| Spies | 26 | 9 | 32 | 0.1 | 0.0 | 0.1 |